Action Button Master List

Competition Install Master List

  • [General & Manufacturer Overview]
  • [Stern Pinball Competition Settings]
  • [Bally & Classic Settings]

This guide provides a quick-reference breakdown for Tournament Directors and competitive players on how Competition Mode and Competition Install alter game rules, mystery awards, and difficulty settings across various pinball machines.


General & Manufacturer Overview

Stern Pinball Overview

  • Warning: Changing to tournament mode will affect COINAGE and FREEPLAY settings on older Stern games (pre-High Roller Casino, High Roller Casino before 3.0 ROM, Data East, and Sega games).
  • Spike 2 Games: Spike 2 games with the newer service menu will detail the exact changes before performing the install.
  • Spike 3 Games: Spike 3 games with the newer service menu will detail the exact changes before performing the install.

Setup Methods:

  1. Competition Mode (Standard Adjustments) or (quick menu new service menu):
    • Sets Competition Mode: YES
    • Removes randomness from game features; Mystery awards follow a fixed order and reflexive settings lock to fixed values.
  2. Competition Install (Utilities Menu):
    • Installs Competition (enables competition mode and alters adjustments) and Novelty (disables extra balls and specials).

Bally Overview

  • Setting Bally SS games to NOVELTY converts Extra Balls to 25,000 points and Specials to 50,000 points.
  • Toggles carry-over settings for Bonus, Bonus X, and other game features depending on the specific title.

Stern Pinball Competition Settings

Game Mode / Install Type Key System Adjustments Fixed Awards & Gameplay Changes Extra Ball Replacement / Limit
Avengers: Infinity Quest Competition Mode Standard adjustments applied. Bingo awards are fixed (Center column/row are Super Ball Save & Light Portal Lock; all others are super modes). Mystery in fixed order.
Topper gems start gem mania: No
IC Gem Maina CPU Gird Award: No
Disabled.
Competition Install Competition Mode: On
Start with lockdown button: Off
Tilt Debounce: 1000ms
Instant Info Auto Scroll: Off
Insider Connected Computer Gem Mania Award: Off. Disabled.
Foo Fighters Competition Mode (Pre-1.00) Standard adjustments applied. Mystery given in fixed order: 2.5M, Engine van upgrade, Advance spinner, Speakers van upgrade, Max tractor beam, Bomb van upgrade, 5M, +1x Bonus X, Light ball save, Light extra ball. Award 10M points.
Competition Install (V1.00+) Competition Mode: YES
Tilt Warnings: 2
Action Button Behavior: DISABLED
Timed Plunger / Flipper Launch: OFF
Overlord difficulty: Medium (no target spotting inside)
Overlord lock: Empties at end of ball (2+ players)
Van mode timer: 40 seconds.
Extra Ball Limit: NO EXTRA BALLS.
Game of Thrones Competition Install Lannister Buttons: EXTRA HARD (4/game)
Targaryen Freeze Time: HARD (10s)
Dire Wolf Frequency: HARD (2/game)
Swords Unlock Multipliers: HARD
Ram Hits for Multipliers: HARD
Two Bank Difficulty: EXTRA HARD (always times out)
Ball Save Timers: Blackwater/Wall (6s), Hand (8s), Iron Throne/Winter (10s)
Left Drops Award Lord of Light: OFF.
Disabled.
Ghostbusters Competition Mode Standard adjustments applied. Tobin Spirit Guide & Slot Pops in fixed order
Negative Reinforcement: 1 correct guess per 10 ghosts collected (next guess always incorrect).
Extra Ball Limit: No Extra Balls (Scoop never lights; no points awarded).
Competition Install Competition Mode: Yes
Player Language Select: No
Game Restart: No
Lost Ball Recovery: No
Recommended manual tweaks: Set Midnight Madness to NO and Allow Scare Feature to NO. Extra Ball Limit: No Extra Balls.
Godzilla (Stern) Competition Mode Standard adjustments applied. Maser Mystery award in fixed order. Award 50M points instead.
Competition Install Competition mode: On
Tilt Debounce: 1000ms
Start with lockdown button: Off
Planet X Unlock Normal
Standard competition behavior active. Extra Ball Limit: No Extra Balls.
Guardians of the Galaxy Competition Mode Standard adjustments applied. Removes all randomness. Award 15M points instead.
Competition Install Free Play: Yes
Player Language Select: No
Game Restart: No
Allow Left + Start End: Never
Lost Ball Recovery: No
Groot M.B. Virtual Lock: Yes. Extra Ball Limit: No Extra Balls.
Metallica (remake) Competition Mode Standard adjustments applied. Coffin Locks Lit Behavior: Coffin,Captibe Ball
Resurrect Difficulty: Hard
Resurrect Number Hits Start: 4
Resurrect Number Hits Increment: 4
1st Captive Ball Extra Ball 10
Disabled.
Iron Maiden Competition Mode Standard adjustments applied. 1st drop target award: Advance Bonus X (instead of Light Orb)
Initial lit Eddie Battle fixed as Flight of Icarus.
Disabled.
Competition Install Competition Mode: On
Secret Skillshots: Off
Fear of the Dark is initially lit mode
Madness Mode Enabled: Off (Can I Play With Madness disabled).
Disabled.
JAWS Competition Install COMPETITION MODE: YES
TILT_WARNINGS: 2
COIN DOOR DISABLE TILT: YES
ACTION BUTTON BEHAVIOR: DISABLED
START BUTTON BEHAVIOR: SINGLE CREDIT
Game Restart: NO
Lost Ball Recovery: NO
Timed Plunger / Flipper Launch: OFF
Target Game Time: NO TARGET TIME
Night mode lighting: classic
EXTRA BALL LIMIT: NO EXTRA BALLS.
JAMES BOND Competition Install COMPETITION MODE: YES
TILT_WARNINGS: 2
COIN DOOR DISABLE TILT: YES
ACTION BUTTON BEHAVIOR: DISABLED
START BUTTON BEHAVIOR: SINGLE CREDIT
Game Restart: NO
Lost Ball Recovery: NO
Timed Plunger / Flipper Launch: OFF
Target Game Time: NO TARGET TIME
Virual Lock: on
EXTRA BALL LIMIT: NO EXTRA BALLS.
Jurassic Park (Stern) Competition Mode Standard adjustments applied. Amber Frenzy modes in fixed order (Pops, Targets, Slings, Ramps). Disabled.
Competition Install Competition Mode: On
Tilt Debounce: 1000ms
Start with lockdown button: Off
Smart Missile can award Invalid Frenzy: Off
Goat Mania: Off.
MAP - ALLOW DINO ESCAPES No
Disabled.
Led Zeppelin Competition Mode Standard adjustments applied. If Extra Ball Records set to Auto, EB lights at 5 records. Disabled.
Competition Install Competition mode: On
Start with lockdown button: Off
Build Icarus During Multiball: No
Zeppelin MB lock difficulty: Medium (spell ROCK)
Lite Start Tour: requires +1 R ramp
Earn Sales from Active PF: No
Electric Magic: 3 completions of LED ZEP
Band Boosts: 0.
Disabled.
Rush Competition Mode Standard adjustments applied. Mystery awards in fixed order (Activate Instruments, 2.5M, Bonus X…)
Red Barchetta is initial Time Machine MB
Far Cry MB jackpots in fixed order.
Disabled.
Competition Install Standard adjustments applied. Far Cry MB Difficulty: Medium (standups → timed R ramp → Side scoop lock)
Drops Stay Down on Full Set: No
Freewill add-a-ball set to 2 hits.
Disabled.
Star Wars (Stern) Competition Mode Standard adjustments applied. Mystery awards in fixed order
Shot multiplier maxes at 10x (instead of 20x)
Disabled.
Competition Install Competition mode: On Allow Missions to Stack: Off.
Tie Fighter Multiball starts at 50 Tie Fighters (instead of 35).
Multpliers Difficulty Hard
Hyperspace Mball Difficulty Hard
Disabled.
Star Wars Fall Of The Empire Competition Mode Standard adjustments applied. Removes all randomness. Disabled.
Competition Install Competition mode: On Show Scores More Frequently On
Jedi Save Diffculty Medium
Battle of Hoth Muitball Difficulty Increase Nedium
Disabled.
The Beatles Competition Install Player Language Select: No
Game Restart: No
Allow Left + Start End: Never
Default game mode: Competition
Main/Tax Man/AML MB ball save: 15s
Record magnet: Multiball only
Level to complete song: 3
Extra Ball Limit: No Extra Balls (200K points awarded).
Special: 400K points awarded if disabled.
The Mandalorian Competition Mode Standard adjustments applied. Multiball always enabled treated as No (must start/complete Hunter Mission or drain)
First shot starts Ambush
The Foundry excludes Question Mark award.
Disabled.
Competition Install Multiball Always Enabled: No
Start with lockdown button: Off
Default Game Mode: Competition
Player Game Mode: No
Standard competition features forced. Disabled.
The Walking Dead Competition Mode Standard adjustments applied. If 1st Walker EB set to Auto, lights at fixed kills. Award 2.5M points instead.
Competition Install Competition Mode: On
Bicycle Girl Lit at Start: No
Shot Modes Light/Start MB: Start
Multi-Kill Sequencing: Left to Right
Multi-Kill Carryover Horde: Yes
Horde Lost Advances Ball: Yes
Only 1 drop target bank completion needed to light modes (modes cannot light during MB)
Multi-Kill value does NOT reset after Horde
Supplies/Combos/Cross-Bow/Bicycle Girl for Multi-Kill: Off
Prison/Well MB Super JP with Bomb: No
Draining/getting bit in Horde ends ball-in-play.
Extra Ball Limit: No Extra Balls.
Venom Competition Mode Standard adjustments applied. Disables saved progress loading during Competition Mode. Disabled.
Competition Install COMPETITION MODE: YES
TILT_WARNINGS: 2
ACTION BUTTON BEHAVIOR: DISABLED
START BUTTON BEHAVIOR: SINGLE CREDIT
Coin Door Ball Saver: YES
Coin Door Disable Tilt: YES
Allow Left + Start End: Never
Timed Plunger / Flipper Launch: OFF
EXTRA BALL LIMIT: NO EXTRA BALLS.

Bally & Classic Settings {#heading–classics}

Game / Platform Mode / Setting Specific Adjustments Gameplay & Scoring Changes
Bally SS Games Novelty Mode System Dipswitches / Menu Extra Balls score 25,000 points; Specials score 50,000 points. Adjusts carry-over behavior for Bonus and Bonus X.
Viking (Bally) Custom / Switch Settings Switch #8 (Inline drops score 5 bonus advances) Toggles carryover for EB, Special, outlane 25k lights, and drop target point values. Extra Balls score 25,000; Specials score 50,000.
8 Likes

I have Wikified this post.

Thanks for creating it, good idea. I love having a column called “Should I slam it?” :smiley:

1 Like

I love this as well!

One idea: Perhaps for the “Should I Slam It While Draining?” column, we could put “Situational (Yes on final ball)” for games like Elvira and Foo Fighters where you definitely want to use it up at the end of the game.

1 Like

Are there any games where you’re penalized for pressing the button while draining your last ball?

Maybe GoT, does gold contribute to bonus so you’d want to not button while draining ball 3 as Lanister; I’m just guessing.

Does anyone know enough about Metallica Remastered to add its button rules? Is it just Hardwired hurry up progression/collect?

maybe games where that burns stuff that gives you unused points

Right that’s what I’m asking. Can you think of any?

This one isn’t really a “center button” but on Medusa the extra button consumes Shield of the Gods uses. Unused shields are worth 10,000 in ball 3 bonus. So you shouldn’t unnecessarily hit the center button as you drain the ball (unless it’s going down the middle and you have a chance to save it).

Does BKSOR give you bonus for unused Magna Save?

freddy does for unused claw save. Not an center button

In case I forget to edit this when I get back to my computer, here’s the details on button colours for TWD Premium

Prison Bomb (First Aid) - Blue
Horde Bomb (Weapons) - Red
Walker Bomb (Food) - Green

Great thread!

1 Like

Walking Dead has been updated. The colour for firing the crossbow was also erroneously written as red originally. Changed it to yellow.

I won’t attempt to update the WIKI as I’ll only screw it up. There is a very important 3rd use on JJP POTC. As long as there is no gold to be collected, pushing the button will cycle through which award will be given when you complete the PIRATE lanes. The button changes color accordingly. Hint: You want purple(playfield X), which can only be accessed on every other completion.

In MB you want ADD BALL / Light ADD BALL. I think green

Updated

1 Like

Needs a second function added for TMNT: when purple, switches the glider diverter to allow increasing the glider value: Stern TMNT Rulesheet

I so could be wrong, but Jaws life ring, I find I can hit it after it’s rolled passed the outline switch. Wiki says must be deployed before hand?

The first time it has a grace period where you can press the button late and it’ll retroactively save the ball. After some number of successful uses (I think 1 or 2) the grace period goes away for the rest of the game.

I think there’s also no grace period during multiball even on the first use, but I’m not 100% sure.

4 Likes

Correct. And the starting amount of grace is adjustable in settings

That makes a lot of sense. I definitely am not a strong enough player to be in a game long enough to have noticed non grace period life rings :sweat_smile:

I think this more of an save for later vs burn in MB maybe if 2 are draining at the same time.

barrels of fun needs to be added.