Locks
Hard Lock Stealing - If another player takes the locked ball, the current player has to start from scratch to relock.
- 4 Million B.C.
- Alice Cooper’s Nightmare Castle (+1m points when another player steals your locked ball)
- Andromeda
- Big Valley
- Black Knight 2000
- Fireball
- Fireball Classic
- Grand Lizard
- Jokerz
- Night Moves
- Nip-It
- Sorcerer
- Space Shuttle
- Swords of Fury
- Taxi
Soft Lock Stealing - If another player takes the locked ball, the current player’s progress to activate a lock is remembered but they will have to physically re-lock a ball to earn progress
- Big Guns
- Black Hole - Lower PF lock only
- Cosmic Gunfight
- F-14 Tomcat - Re-locks balls on plunge for players as compensation, and scores 25k per lock (unwarranted). Fixed in tournament romset, locks score 10 points instead.
- Fireball II
- Firepower
- Funhouse - Rudy clock will reset back to 11:30 after drain forcing you to relock-balls (when in tournament mode)
- Stern Jurassic Park (Pre/Le) - Raptor lock
- Monte Carlo (Gottlieb)
- Mousin’ Around
- Nine Ball
- Oktoberfest (Beer Barrel)
- Rollergames (modded / tournament rom gives you plunge to easy re lock)
- Scorpion
- Total Nuclear Annihilation (do not need to fully relight)
- Whitewater
Lock Blocking - The first player to lock the ball gets a physical lock. Subsequent locks for other players are virtual locks based on different conditions
- Doctor Who
- Stern Jurassic Park (Pre/Le) - Raptor lock
Locked Balls Hold Across Games - Locked balls stay in place between games (subject to software settings)
- 4 Million B.C.
- Big Valley
- Fireball
- Fathom
- Nip-It
- Oktoberfest (Beer Barrel)
- Rollergames (modded rom fixes it)
- Wonka (Elevator Multiball) (setting to turn off)
Locked Balls Kind Of Hold Across Games - Locked balls stay in place between games but they kick from lock on locking balls and you lose chance of skill shots (subject to software settings)
- The Addams Family (Non gold and non modded roms)
- The Simpsons Pinball Party (setting)
Balls
Ball Stealing - You can steal balls from your opponents (subject to software settings)
- JJP Pirates of the Caribbean
Loss of Ball - You have a ball subtracted from your total ball count
- JJP Pirates of the Caribbean
- Speakeasy
- some add an ball em’s on tilt take ball in play + 1 more.
Loss of Ball In Play Not from Tilt or Drain - Your ball in play ends (not games with outline last chance shots / timed bonus balls)
- Operation Thunder (out of fuel)
- Capcom Kingpin (when in timed play)
- Caveman (die in video mode)
- Walking dead when with competition install / Feature setting Horde Lost Advances B.I.P on
- Sonic the Hedgehog Spinball (water modes)
Features
Games With Progressive Jackpots - Jackpots that retains there values across Players / Games
- Bad Cats
- Bally Atlantis (modded / tournament rom fixes that)
- Cyclone
- High Speed (has an tournament rom)
- Mousin’ Around (has an tournament rom)
- Music Man (bonus saucers)
- Taxi (Can set range to be very small)
- Elvira and the Party Monsters
Feature Hold Across Games - A feature that retains progress across individual games
- Apollo 13 - BLASTOFF Letters (tournament mode does fix this)
- Black Knight 2000 - RANSOM Letters
- Cue Ball Wizard - WIZARD & DOUBLE Letters (has tournament mode)
- Dr. Dude And His Excellent Ray - Dude-O-Meter (has an tournament rom) and (tournament mode setting)
- Elvira and the Party Monsters - ELVIRA Letters
- Mustang - MUSTANG Letters (tournament mode fixed start for each player?)
- Rollergames - WILLIAMS letters (has an tournament rom)
- Super Mario Bros - Completed Castles (has tournament mode)
- Teed Off - SKINS! & GOPHER Letters (has tournament mode)
Features Than Can End Game - A feature / mode that can End Game Before Player Plays All Balls.
- Operation Thunder (last mission) (setting)
- Total Nuclear Annihilation (Destroy Last Reactor)
- Stern Jurassic Park (Play Wizard Mode)
- Stern GODZILLA (Play Wizard Mode)
Points
Loss of Points - Player can lose points
- Champion Pub (cash fights)
- Road Show (buying souvenirs)
- Sonic the Hedgehog Spinball (fire modes)
- Teed Off (double or nothing)
- The Sopranos (poker video mode)
- Who Dunnit? (roulette)
- Vegas (double or nothing)
Copied Points - Player can add points of another player while not affecting the other player’s score (subject to software settings)
- Cactus Jacks (Catch-Up)
- Class of 1812 (Catch-Up)
- Operation Thunder (Catch-Up)
- Police Force (Take Highest Score)
- The Simpsons (Catch up)
- Lights…Camera…Action! (Catch-Up)
- Super Mario Bros (Catch up)
Stolen Points - Player can lose points and those points are given to another player
- JJP Pirates of the Caribbean
Gained Points While Not Playing - Player can be given points when it’s not their turn.
- Gilligan’s Island (Gift of the God’s)
- Monopoly (Chance card) ?
- Alice Cooper’s Nightmare Castle (+1m points when another player steals your locked ball)
Games That Can Swap Player Scores
- Bugs Bunny Birthday Bash (gifts at the end of the game) (setting to trun off)
Games That You Can Lose Bonus Multipliers
- Counterforce
Loss of Bonus Units That Are End Of Ball/Game Points - Player can kind-of lose points
- Alien (weapons)
- Gottlieb System 3 games with shopping
- Riverboat Gambler (betting)
- Road Show (souvenirs)