that seems to cover event formats and not games (other then games with earned time play)
Now Capcom Kingpin (when in timed play) does not work the same as safe cracker with time parts.
and games with FIXED time play fall under formats. (think highest score in X time)
The few games with fixed time play as part of game rules seem to be for redemption mode and that may even be rigged to pay out %.
Now Games With Lock & Point Stealing
Need rules to cover the
Stealing parts
both points and balls
Loss of Ball In Play Not from Tilt or Drain (non Stealing)
as if you read the ifpa rules and don’t list game (software rules) then it looks like an comp ball (flippers died with ball in play)
Features Than Can End Game part should force TGP to 1 or just they just look like an looks like an comp ball (flippers died with ball in play) / game did let player play ball 2 / 3 (and may even look like an tilt through)
Other points stuff like
Loss of Points - Player can lose points
Copied Points - Player can add points of another player while not affecting the other player’s score
Stolen Points - Player can lose points and those points are given to another player
Gained Points While Not Playing - Player can be given points when it’s not their turn.
Games That Can Swap Player Scores
may need rules to cover say
Position already determined (maybe say in games like this no Position can be determined till the end)
walk offs / TD says you got it (in an event where they want you to stop at that point) and then the ball jumps into an hole and points are lost after say an auto timeout.
MAYBE have an rule saying 4 player groups on game played as one player one still count as an 4 player game.