I have a TWD premium, and if it’s not my favorite game, it’s my second favorite game, behind MET. So, huge thanks to Lyman and the gang at Stern for a couple of fantastic games.
I know some Stern employees follow the threads here, so on the off chance that TWD ever gets a final tweak / bugfix code update, here are a couple quality of life issues that would be great to get fixed:
A natural stack is opening the prison doors and then making progress towards prison MB in the CDC or Tunnel modes. However, the problem is that the blue arrows for Prison override the white arrows for the modes. As a result, during CDC, for example, as you hit the left ramp to enable more shots, you can’t tell which shots are enabled for CDC.
When in a mode, again particularly for CDC and Tunnel, it would be awesome if the mode timers paused while the ball was going through the crossbow animations. (Or, temporarily disable the crossbow during those modes.)
If both prison doors are open -and- well walker is qualified, there’s no way to see how many more hits to start well walker; prison animations always have priority. (Maybe put well walker status in instant info?)
It would be great if instant info had your counts of prision/walker/horde bombs
Anyhow, just some observations after being an owner for six months or so. TWD is probably never leaving my collection, but these little things would make an already awesome game even, er, awesomer!!