I don’t use OBS I use Xsplit but VBR I’d avoid it won’t give a good picture overall. especially on pinball.
what Computer are you using? CPU Memory disk video card
how is your PC connected to the Internet? (bandwidth?)
What streaming platform are you using?
What is the encoder hardware?
Have you tried the different camera settings/
for now internal recording works, i did not do further internet testing. Buffering in the OBS camera input settings did help and on encoder settings i have chosen “lossless”.
Computer:
Asus TUF Gaming laptop
AMD Ryzen 7 4800H with Radeon graphics
8 GB RAM
NVIDIA Geforce GTX1650 Ti
I use low capturing settings to make sure the hardware is not the bottleneck.
OBS:
Encoder: NVIDIA NVNEC H.264 (new)
I think i tried any camera setting possible
I want to stream on twitch, and i do get some additional stuttering there too, but i did not try to optimize it since i wanted to make sure video recording works beforehand.
I only have Wlan with an Upload speed of 6 Mbit/s available for the next time, but i’m already planing the upgrade.
congrats to Escher for the biggest streaming event of this year, and most increase in followers! (well for those who stream in pinball category)
Coming into 2020 we had double the average number of streamers per day and that has doubled again in 2020. Sadly peak viewers is still pretty flat as is average.
It amazes me how many folks are streaming, great to see! but more views needed urgently Seen a lot of amazing quality streams - Karl’s Pinclash was outstanding, DeadFlip’s invitationals, GNR Launch by Buffalo and many others.
Every pinball enthusiast could start streaming and the average viewership wouldn’t really increase. The increases have to come from bringing new people in. What Escher did was a huge way to do that.
I see this as a very similar issue to actually trying to get new pinheads in the Tucson area where I live. We have 3 decent locations, each with 8-10 pins. I own one route and have advertised on FB and IG. Getting page likes isn’t all that hard, but converting them into people I actually see playing is brutal. Same with pinball stream viewers.
How do you get it in front of non-pinheads?
How do you get them to become followers or subscribers and pull them into the hobby?
Agree it’s not easy - we all just have to be ambassadors as best as we can be. I work for a large corp and have a temporary work from home office in my pinball room and been in many calls with lots of interest in the games sadly COVID in the way but slot of folks want to come round to play and when we get past this they will!
There are a bunch of pinball streamers who also stream retro gaming. They tend to get some of their retro gaming audio exposed to pinball, and it helps small amounts. I don’t know if the COD streamers also manage to pull some of their video game audiences into pinball.
I agree that trying to draw in non-players or new players is really tough. Ironically, my audience (PinballAndCancer) is about half serious players and half family, friends and the otherwise curious.
I agonize every week about how to deliver a product that entertains them all. And I work very hard at trying to be the most unique pinball streamer out there. I try to carefully pay attention to when I am starting to lose the audience’s interest. None of this is easy.
Doing this is a lot of work, both technically and theatrically. Last night I watched SecondPlaceAndy absolutely destroy AFM with 25b. I clicked Follow. It was entertaining to watch him crush a game like that. Even a new player would have found it entertaining.
Do something cool and then tell your non-pinball friends to watch it. That’s how TV builds an audience. We’re no different.
Someone in this thread was able to find the correct combinations of webcams, raspberry pi’s, rtmp / rtsp servers and got this to work. It’s tricky because a pi can’t transcode particularly fast or well, but there are some webcams that do the transcoding for you and then with the correct Linux ffmpeg magic you can just pass that video feed to the rtsp server, then pull it in as a vlc media source
Before I went true wireless I had a system of three webcams attached to a rig that hung from the ceiling. I used an Ethernet extended hub to power the usb cams and it worked okay. Allowed me to run one at 720 60 FPS and the score and player cams had to be at like 640x480 and like 20-30 FPS.
Then I wrapped the Ethernet cable and the power cord for the hub in that plastic cable covering stern uses, and had J channel all over my ceilings to tuck away the cords when I switched games. Used this for a couple year before going true wireless.
After buying USB extension cables (about 30’ per camera) and learning that USB has a max length limit I also started seeing things about USB over Ethernet extenders. I’ve seen ones that are one Ethernet wire per USB device and these are passive power ones. Then I’ve seen ones that are powered and are up to 4 USB devices per powered unit. The output to a single USB, so I was considering trying 2 units to see if that would allow me to run everything at default and not tone down the settings.
I only have one camera that outputs to HDMI right now, and the evolution would be 3 HDMI cams going wireless, so buying more USB stuff seems wasteful, but then I don’t know when I will dedicate the budget to get 2 more HDMI cams and the wireless devices needed for them.