Some buggy behavior? It’s fun to puzzle through it… Multipliers stacking somehow? Multiplied villain progress carrying over?
Everything makes sense (amazing play!) until around here:
The base values of things start to be super high somehow.
All Season 1 minor villains were finished, which reset all minor villains and allowed Shame 2 and 3 to be replayed (they were previously complete). When starting Shame 2 for the second time, the base Shame JP value is somehow 170+M, jumping up by millions per bumper hit in the build phase (this is without any PFx active!). For reference, the first time Shame 2 was played in the game, the base value of the shots was ~4M.