Walking Dead wiki rulesheet


#142

Normal posts on the left ramp. :expressionless:

I played a couple CDCs that were close to blowing things up, even though both ended up fizzling out a bit. Both included getting 2X scoring going, also. I’m confident that big CDC scores are just around the corner.

Thanks, everybody!


#143

This is something that is very true and sometimes hard to understand. It finally sunk in with me when I heard Trent explain it on a podcast. He was specifically talking about the Quorra shot on Tron but it applies to so many other shots. That slightly wider angle really does open up the shot!


#144

This is the pin where I first realized the concept, because I found I was much more successful “feeding” an on-the-fly Quorra shot attempt with a prior L ramp shot vs a Quorra shot from a cradle. When I thought about the physics of it, it was a lightbulb moment. It is especially applicable on the Quorra shot because there are so many Trons with the “U” Zuse target hanging to the right, partially blocking the Quorra shot.


#145

Had an interesting thing happen and I’m not sure if it’s something wrong with my machine or if I found a bug…

I got hoard lit, but never started it, instead kept going and lit Last Man Standing as well.
I started Last Man standing, and it was normal except any time I got down to one ball, completing enough walkers would add THREE balls (bringing back to four), even though I was playing at one ball for a while.

Could this be because I “started” hoard as well? Or is this normal behavior? Or is my game broken somehow?


#146

Sounds normal to me, that’s how LMS works on my machine using current code.


#147

Cool, maybe that was an addition in the latest release (I don’t think I had gotten to LMS since updating)