Feed T-Rex will always be the first to be played at the start of the game.
The three other T-Rex modes (Chase, Rampage, Encounter) are available afterwards. Shots to the truck that cause it to turn fully will change the lit mode from Chase, to Rampage, to Encounter, and then back to Chase again.
Museum Mayhem is not in the current code but this is the wizard mode for playing all three T-Rex modes.
After Museum Mayhem, all further shots to the truck to spell T-REX will qualify Feed T-Rex. No other modes will be available.
Oh man, completing a paddock with a single shot is the best thing ever. I used that at the very start of the T-Rex Paddock the other day and itâs so freaking satisfying.
Yes, bringing a super supply drop into chaos mb then nailing the smart missle with super supply drop as the award during the mb with a 2X stack going is both lucrative and satisfying.
Sorry, my comment wasnât about scrolling during multiball, it was about adding time to a selection process if itâs actively being used. Does the fact that it can happen during multiball serve as a reason that you couldnât add a little time if the player is actively selecting?
Since the button doesnât do anything else during normal gameplay, it would be nice if the smart missile award appeared somewhere on the display as soon as it was qualified so you could select your desired award at your leisure before even starting the countdown.
I think thatâs actually the opposite of the strategy, you want to just shoot spinner and pops and avoid the ramp until after youâve completed your first fossil set
Yeah, once Pteranadon is running, youâll generally want to avoid the right ramp until you have a juicy multiplier going (remember that your multiplier carries over to the next Pteranadon even if you run out of time!). Indeed, the first fossil column adds 10x to the multiplier so youâll almost always want to wait for that before cashing. One thing to remember though is that the base value does reset when the mode times out, so even if your multiplier is high youâll want to rip the spinner a couple times before cashing.
My best Pteranadon cash so far was something like ~170M via a 28x multiplier, but you could definitely do a lot better (I chickened out and cashed with a pretty low base value~).
Just started league finals and JP will no longer start a 4 player game. Have rebooted multiple times and added plenty of credits. Is there a setting for max players per game?
Maybe for qualifying to prevent scorekeepers and/or players from accidentally starting multiplayer games? You could change it to two for head-to-head rounds. Not necessary, but nice to have.