So if you lock balls in BOTH saucers then drain during triple jackpot timer, does that lock the rest of the players out of both multiballs and all modes? Have we actually found a screw-your-neighbor game worse than Getaway?
Will pull glass on my Shadow tonight to check if no replies by then.
I just tested this on my Shadow and yes it does lock all players out of both starting Modes and starting Khan Multiball.
Also, If any player starts Shadow Multiball while balls are stuck in both saucers, after you drain down to one ball, you will be in a one ball Shadow Multiball (balls still stuck in both saucers). Drain that ball, and the ball stuck in the Mode Saucer kicks out and AGAIN you are in a one ball Shadow Multiball. After draining that ball, the ball stuck in the Khan saucer kicks out, and you are back to normal single ball play.
The above test was done by starting Khan Multiball first, then locking balls in both saucers, and tilting.
If you start with Shadow Multiball, lock balls in both saucers, and Tilt while still in multiball, the next player can start Shadow Multiball and the Jackpots score as Triple Jackpots! This only works by starting with Shadow Mulitball, not Khan Multiball.
Of course you can only score 2 of these “cheap” Triple Jackpots because then the Super Jackpot is lit at the Khan Saucer, but there is a stuck ball there.
Everything above works the same when only locking one ball in the saucer (except you can earn Double Jackpots, not Triple).
I got busy and you beat me to it. Very nice testing, looks like you covered all the possibilities. Good thing this situation is pretty hard to set up, although it sounds like the game does eventually recover and play correctly after a multiball empties the saucers.
I just confirmed the software behaves the same on my game running LA-4. Tilting with balls in both saucers advances players without ejecting. Starting Shadow multiball in this state allows unlimited triple jackpots.
One additional bit of info: after you’re in one-ball multiball (game ejected the mode-start ball), if put the ball back into the mode start hole it will start a 10 second timer for double jackpot, and at the end of this timer it will eject the Khan ball. At this point the game seems to have recovered: both holes lock and score normally and your now two-ball multiball ends when one ball drains. I tested this with the super lit so couldn’t actually score it, hence timer expiring, but I assume Khan will eject if a regular Jackpot remains and is scored in this situation.