Match Play Events: The Next Generation

Small request from the players at our tournaments here: is it possible to show the number of the round in big screen view?

Had a quick question (I didn’t see this on a search through previous posts so apologies if I missed it!): went on MP this morning to check out planned Yegpin event start times and since the time-zone isn’t displayed had to look up which time-zone Edmonton was in, and was wondering if this was excluded out of design necessity or if it was perhaps just unexpected for non-participants to be trying to get this info from MP? Thanks!

Used Max Match Play format again. It continues to be a hit with both regular and new players.

Question: I had two players show up in the Standings as having played 13 matches (the format was set to play 12 matches), yet clicking on the detail of the two players shows they, in fact, only played 12 matches. Anyone know what causes this? Match Play Events
It was for the players that finished 24th and 27th.

It’s difficult to make decisions on timezones. Most of the time the exact start time only matters to those who are in the same location as the tournament so it’s just noise to display the timezone…

There’s a duplicate result stored in the database for one game. I do my very best to avoid this, but it can happen if someone is particularly skilled at double-clicking (or two scorekeepers get in on the same game at the exact same time). You can see that Emily has one point too many

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Thanks! That was one of my theories. The good news is that the actual data and standings are correct – meaning: it didn’t double-count the results (win points) from the duplicate result, correct?

Any chance of a disable/enable all players in the future so I stop crashing matchplay when I try and rapidly click disable on 80+ players?

The bad news is that the standings are not correct. Emily has 3 points in the standings but only won two matches… It’s pretty rare for this situation to happen, but I will revisit the topic and see if there isn’t something to improve.

Dude, scroll up like 7 posts :wink:

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Ha! I thought that had something to do with bulk adding/removing of players or something. Thanks for all the work on Matchplay dude!

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Crud. I was simply looking quickly at the total matches in each player’s stats for that tourney. OK, thanks for letting me know. If this rarity happens again, I’ll know to check the # of wins shown in standings, and make a manual adjustment, if necessary.

Edit: interestingly enough… Chris shows in his Stats as having one instance of a 3rd place finish. :slight_smile:

Is there any rhyme or reason to the order of the matches on the scorekeepers screen?
Could it be alphabetical by the name of the game? When there are a lot of games going on it can be difficult to scroll through and find the one you’re looking for…

It’s the double results. The finishing position on that unfortunate match goes: Emily, Emily, Chris, Chris so the stats code thinks he finished 3rd (but not 4th because it stops looking once it found the player in question)

@rickparkerz When you say “scorekeepers screen” which screen are you talking about?

I guess it’s the scorekeeper screen in the old version or the in progress matches in the new version, but really just the place where you find the matches you want to enter scores for.

The games are typically displayed in the order they’re created. That order depends on what kind of tournament and how it’s configured. For example, swiss tournaments always create matches in the order of the current standings. So there are no hard and fast rules. If you have a player name you can always go to the “Players” tab and click on a player name. That’ll show you any active matches involving that player (I should add that to the arenas as well…)

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Ok. As a suggestion I’d ask to consider listing the games alphabetically by the name of the game. Having no hard and fast rules makes it seem random to the user, and when there are a bunch games being played it would be a lot easier to find the one to score if they are in an understandable order. As far as searching by name, there are times where there is only one person standing at the game to have it scored and I may not know that players name to search for it, but the thing I always know is the name of the game they’re standing at.

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Double elimination brackets
Double elimination brackets are here! As a brand new tournament format I strongly encourage you run a test tournament or two to get familiar with how it works and to make sure it’ll work for your purposes.

Brackets can go up to 64 players. If you are serious about running a larger bracket let me know and we’ll see if we can work it out.

One nice feature is that you can have a different number of matches for the winner’s and loser’s brackets. For example, you can play best-of-7 in the winner’s bracket and best-of-3 in the loser’s bracket.

You can use either the “Matches” tab or the “Bracket” tab to enter results and assign arenas depending on your mood. Though the “Brackets” tab will require a lot of scrolling for a large bracket :joy:

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Awesome stuff! Everyone loved it.

I forgot to send this during beta testing but I received a “Round is not in progress. (403)” error when trying to enter results in the final round of the following tourney. Did I do something wrong or just a random quirk? :thinking:

So the issue now is when I do this and have Standings hidden, it unhides them. :sob: I suppose I’m SOL in those particular situations because refreshing early and re-hiding Standings is more of a hassle than listening to players whine about where the next round is. :sweat_smile:

I’m just gonna tell players to figure out MP on their phones if they’re that impatient.

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