From my perspective, I had the idea over a year ago to do this in POTC (thinking towards social games where you have to click on stuff, mouseover stuff, or whatever to “collect” it), so you can imagine my surprise when it showed up in SW (purely coincidentally I’m sure). It’s not totally new, obviously, as games like LW3 and “grab the gun and fire!” where if you took the chance, you could get some pretty decent points off of that feature.
We’re even considering putting in an option to allow gold collect with one button hit, or possibly changing one of the characters to do it.
Personally, I thought the idea turned out pretty fun, and I like it a lot. You can safely ignore it on occasion, though certainly there are occasions where you’ll mightily screw yourself if you don’t do it (I believe @FunWithBonus collected over 300 gold in one pile over the weekend). I guess I feel like more interactivity, more risk/reward aren’t bad things. It’s an action game, and we’re giving you more action.
You can do so much more with the addition of the button (POTC uses it for gold, PIRATE award changing, and various “quck-time” events), I honestly feel like it’s going to be more of a standard item going forward.
Lockdown buttons aren’t like this anymore.