This is a wiki for common competition and tournament settings for various games.
Manufacturers
Games
- Avengers: Infinity Quest
- JAMES BOND
- JAWS
- Foo Fighters
- Game of Thrones
- Godzilla (Stern)
- Ghostbusters
- Guardians of the Galaxy
- Iron Maiden
- Jurassic Park (Stern)
- Led Zeppelin
- Rush
- Star Wars (Stern)
- The Beatles
- The Mandalorian
- The Walking Dead
- Venom
- Viking
Manufacturers
Bally
When Bally SS games are set to NOVELTY, Extra Balls will be worth 25,000, and Specials will be worth 50,000.
Other settings vary from game to game, but typically toggle carry-over for Bonus, Bonus X, and other game features.
Stern Pinball
- Warning: Changing to tournament mode will affect COINAGE and FREEPLAY settings on some games.
- Stern games before High Roller Casino
- High Roller Casino before 3.0 ROM
- Data East and Sega games
There are two common methods for tournament settings, depending on your tournament director’s preference:
- Competition Mode
- In Standard Adjustments, change:
- Competition Mode: YES
- Extra Ball Limit: NO EXTRA BALLS
- Special Award: POINTS
- Removes randomness from game features
- Mystery awards will typically be in a fixed order
- Reflexive settings will typically be set to a fixed value
- In Standard Adjustments, change:
- Competition Install
- In the Utilities → Install menu, install both:
- Install Competition to install various tournament settings
- Install Novelty to disable extra balls and specials
- Enables Competition Mode along with changing other adjustments
- In the Utilities → Install menu, install both:
Games
Avengers: Infinity Quest
- Competition Mode
- Bingo awards are always the same. The important part about this is that the center column and center row awards are Super Ball Save and Light Portal Lock, while every other row and column is a super mode.
- Mystery awards in a specific order
- Competition Install
- Competition Mode: On
- Start game with lockdown button: Off
- Tilt Debounce: 1000ms
- Instant Info Auto Scroll: Off (instant info will not auto scroll)
- Insider Connected Computer Gem Mania Award: Off (cannot start Gem Mania from computer if signed in to insider)
JAWS
- Competition Mode
- “COMPETITION MODE” to YES
- “PLAYER LANGUAGE SELECT” to NO
- “TILT_WARNINGS” to 2
- “GAME_RESTART” to NO
- “COIN DOOR BALL SAVER” YES
- “COIN DOOR DISABLE TILT” to YES
- “LOST BALL RECOVERY” to NO
- “PLAYER GAME MODE” to NO
- “ALLOW LEFT+START TO END GAME” to NEVER
- “ACTION BUTTON BEHAVIOR” to DISABLED
- “USE INSIDER HOME TEAM” to OFF
- “EXTRA BALL LIMIT” to NO EXTRA BALLS
- “START BUTTON BEHAVIOR” to SINGLE CREDIT
- “TARGET GAME TIME” to NO TARGET TIME
- “TIMED PLUNGER” to OFF
- “FLIPPER BALL LAUNCH” to OFF
JAMES BOND
- Competition Mode
- “COMPETITION MODE” to YES
- “PLAYER LANGUAGE SELECT” to NO
- “TILT_WARNINGS” to 2
- “GAME_RESTART” to NO
- “COIN DOOR BALL SAVER” YES
- “COIN DOOR DISABLE TILT” to YES
- “LOST BALL RECOVERY” to NO
- “PLAYER GAME MODE” to NO
- “ALLOW LEFT+START TO END GAME” to NEVER
- “ACTION BUTTON BEHAVIOR” to DISABLED
- “USE INSIDER HOME TEAM” to OFF
- “EXTRA BALL LIMIT” to NO EXTRA BALLS
- “START BUTTON BEHAVIOR” to SINGLE CREDIT
- “TARGET GAME TIME” to NO TARGET TIME
- “TIMED PLUNGER” to OFF
- “FLIPPER BALL LAUNCH” to OFF
Foo Fighters
-
Competition Mode (Before 1.00)
- Mystery awards are given in the following order:
- 2.5M points
- Upgrade engine van mod (or 250k if scored during a wizard mode)
- Advance spinner
- Upgrade speakers van mod (or 250k if scored during a wizard mode)
- Max tractor beam
- Upgrade bomb van mod (or 250k if scored during a wizard mode)
- 5M points
- +1x Bonus X
- Light ball save
- Light extra ball
- Mystery awards are given in the following order:
-
Competition Install
- Overlord difficulty: Medium (cannot shoot inside overlord to spot targets)
- Overlord lock behavior: Lock empties at end of ball if 2+ players
- Van mode timer: 40 seconds
- Competition mode: On
-
Competition Mode (V1.00 and later)
- “COMPETITION MODE” to YES
- “PLAYER LANGUAGE SELECT” to NO
- “TILT_WARNINGS” to 2
- “GAME_RESTART” to NO
- “COIN DOOR BALL SAVER” YES
- “COIN DOOR DISABLE TILT” to YES
- “LOST BALL RECOVERY” to NO
- “PLAYER GAME MODE” to NO
- “ALLOW LEFT+START TO END GAME” to NEVER
- “ACTION BUTTON BEHAVIOR” to DISABLED
- “USE INSIDER HOME TEAM” to OFF
- “EXTRA BALL LIMIT” to NO EXTRA BALLS
- “START BUTTON BEHAVIOR” to SINGLE CREDIT
- “TARGET GAME TIME” to NO TARGET TIME
- “TIMED PLUNGER” to OFF
- “FLIPPER BALL LAUNCH” to OFF
-
Other Information
- Extra Ball Points (10 M points awarded)
Game of Thrones
- Competition Install
- SWORDS UNLOCK MULTIPLIERS - HARD - Cannot increase playfield until at
least one sword collected. - RAM HITS FOR MULTIPLIERS - HARD - Takes more hits per multiplier
- TWO BANK DIFFICULTY - EXTRA HARD - The two bank will always time out.
- BLACKWATER BALL SAVE TIMER - 6 seconds
- WALL BALL SAVE TIMER - 6 seconds
- HAND BALL SAVE TIMER - 8 seconds
- IRON THRONE BALL SAVE TIMER - 10 seconds
- WINTER HAS COME BALL SAVE TIMER - 10 seconds
- LEFT DROPS AWARD LORD OF LIGHT - OFF - Bank will not light the outlanes.
- LANNISTER BUTTONS PER GAME - EXTRA HARD - 4 buttons per game
- TARGARYEN FREEZE TIME - HARD - 10 seconds
- TARGARYEN HOUSE POWER - HARD - Two dragons are completed at the start
- DIRE WOLF FREQUENY - HARD - 2 per game Dire Wolf house mode completing
- SWORDS UNLOCK MULTIPLIERS - HARD - Cannot increase playfield until at
Godzilla (Stern)
- Competition Mode
- Maser Mystery award in fixed order
- Competition Install
- Competition mode: On
- Tilt Debounce: 1000ms
- Start game with lockdown button: Off
- Other Information
- Extra Ball Limit: No Extra Balls (50 M points awarded instead)
Ghostbusters
- Competition Mode
- Effect unknown - probably changes Tobin Spirit Guide awards
- Competition Install
- Player Language Select (#42): No
- Game Restart (#46): No
- Competition Mode (#52): Yes
- Lost Ball Recovery (#63): No
- Other Information
- Extra Ball Limit (#16): No Extra Balls
- When No Extra Balls is selected the scoop never lights; extra balls are not replaced by a points award
- Scene Complete Extra Ball (#15): Auto; and Ghost Caught Extra Ball (#17): Auto
- These settings both default to Auto and are not changed by competition install, consider setting them to a fixed value if leaving extra balls on
- Midnight Madness Multiball (#32): No
- This defaults to Yes and is not changed by competition install; set it to No for tournaments
- Allow Scare Feature (#35): Defaults to Yes, consider changing to No
- Extra Ball Limit (#16): No Extra Balls
Updated as of v1.17.0 (Pro)
Guardians of the Galaxy
- Competition Mode
- “Removes all randomness” according to the player game mode menu; unsure if it has other effects.
- Competition Install
- Standard Adjustments
- Free Play: Yes
- Player Language Select: No
- Game Restart: No
- Allow Left + Start to End Game: Never
- Competition Mode: Yes
- Player Game Mode: No
- Lost Ball Recovery: No
- Feature Adjustments
- Groot M.B. Virtual Lock: Yes (added in v1.06)
- Standard Adjustments
- Other Information
- Extra Ball Limit: No Extra Balls (15 M points awarded instead)
Updated as of v1.10 (Pro)
Iron Maiden
- Competition Mode
- First drop target award is Advance Bonus X instead of Light Orb (One extra completion needed to qualify Trooper MB)
- Competition Install
- Competition Mode: On
- Secret Skillshots: Off
- Fear of the Dark is the initially lit mode.
- Madness Mode Enabled: Off (Can I Play With Madness disabled)
Jurassic Park (Stern)
- Competition Mode
- Amber Frenzy modes in fixed order (Amber Pops, Targets, Slings, Ramps)
- Competition Install
- Competition Mode: On
- Tilt Debounce: 1000ms
- Start Game with lockdown button: Off
- Smart Missile can award Invalid Frenzy: Off
- Goat Mania: Off
Led Zeppelin
- Competition Mode
- If Extra Ball Records is set to Auto, EB will be lit at 5 records.
- Competition Install
- Competition mode: On
- Start Game with lockdown button: Off
- Build Icarus During Multiball: No
- Zeppelin MB lock difficulty: Medium (requires spelling ROCK to lite locks)
- Lite Start Tour: requires +1 R ramp
- Earn Sales from Active Playfield: No
- Electric Magic: 3 completions of LED ZEP
- Band Boosts: 0(?)
Rush
- Competition Mode
- Mystery awards are in fixed order (Activate Instruments, 2.5M, add bonus X, …)
- Red Barchetta is the initial Time Machine MB (change by hitting the VUK shot)
- Far Cry MB jackpots are in a fixed order(?)
- Competition Install
- Far Cry MB Difficulty: Medium (standups → timed R ramp → Side scoop lock)
- Drops Stay Down on Full Set: No (drops are always able to be raised and won’t stay down if you have all the instruments)
- Freewill add-a-ball set to 2 hits
Star Wars (Stern)
- Competition Mode
- Mystery awards are in fixed order
- Shot multiplier maxes at 10x instead of 20x
- Tie Fighter Hurry-Up starts at 50 Tie Fighters instead of 35
- Competition Install
- Competition mode: On
- Allow Missions to Stack: Off
The Beatles
- Competition Mode
- Mystery progresses in a fixed award order
- Competition Install
- Standard Adjustments
- Player Language Select: No
- Game Restart: No
- Allow Left + Start to End Game: Never
- Competition Mode: Yes
- Player Game Mode: No
- Lost Ball Recovery: No
- Feature Adjustments
- Main multiball ball save time: 15s
- Tax Man multiball ball save time: 15s
- AML multiball ball save time: 15s
- Record magnet: Multiball only
- Default game mode: Competition
- Level to complete song: 3
- Standard Adjustments
- Other Information
- Extra Ball Limit: No Extra Balls (200 K points awarded instead)
- Special: 400 K points awarded if specials are disabled
The Mandalorian
- Competition Mode
- Multiball always enabled setting treated as No (to advance to the next multiball you must start and complete Hunter Mission or drain)
- The first shot will start Ambush
- The Foundry does not include the Question Mark award
- Competition Install
- Multiball Always Enabled: No (changed to factory default in v1.01)
- Start Game with lockdown button: Off
- Default Game Mode: Competition
- Player Game Mode: No
- More settings?
- Other Information
- Default Game Mode setting is in the Feature Adjustments menu rather than the Standard Adjustments menu.
The Walking Dead
- Competition Mode
- Only one drop target bank completion is required to lite modes (even after the first mode).
- Modes cannot be lit during a multiball.
- Modes cannot be lit as part of the drops completion that begins Bloodbath MB.
- Your accumulated Multi-Kill value does not reset once you’ve played the Horde mini-wizard mode.
- If Horde ends by getting “bit” by a walker reaching the player, your ball WILL end. The only way to exit Horde is to successfully escape when given the opportunity.
- If 1st Walker EB is set to Auto, EB will be lit at ? walker kills(?).
- Competition Install
- Competition Mode: On
- Combos for Multi-Kill: Off
- Supplies for Multi-Kill: Off
- Bicycle Girl Shots for Multi-Kill: Completed
- Fish Tanks for Multi-Kill: Off
- Barn Shots for Multi-Kill: 5
- CDC Shots for Multi-Kill: Completed
- Riot Shots for Multi-Kill: 3
- Tunnel Shots for Multi-Kill: Completed
- Arena Shots for Multi-Kill: Completed
- Blood Bath MB Shots for Multi-Kill: Jackpot
- Cross-Bow Shots for Multi-Kill: Off
- Prison MB Shots for Multi-Kill: Super Jackpot
- Well MB Shots for Multi-Kill: Super Jackpot
- 1st Walker Bicycle Girl Lit: 7 (7 walker kills required to light bicycle girl)
- Bicycle Girl Lit at Game Start: No
- 2nd+ # Supplies for Modes Lit: 0
- Max # Supplies for Modes Lit: 1
- Shot Modes Light/Start with MB: Start (Cannot qualify modes during multi-ball)
- Prison MB Super Jackpot with Bomb: No (Cannot use prison bomb to get super JP)
- Well MB Super Jackpot with Bomb: No
- Multi-Kill Shot Sequencing: Left to right (Fixed shot order for multi-kill)
- Multi-Kill Scores Carryover Horde: Yes (Multi-Kill scores don’t reset after Horde mode)
- Horde Escape/Select Advances Walkers: Yes (Choosing to not escape Horde advances walkers?)
- Horde Lost Advances Ball-In-Play: Yes (Getting bit during Horde ends your ball)
- Other Information
- Extra Ball Limit: No Extra Balls (2.5 M points awarded instead)
Venom
- Competition Mode (update 0.97 seems to have added this as an hidden and bugged setting)
- Disable saved progress? override yes setting now? (was some what broken in older code)
- Competition Install
- “COMPETITION MODE” to YES (this may be setting an hidden setting do to an bug)
- “PLAYER LANGUAGE SELECT” to NO
- “TILT_WARNINGS” to 2
- “GAME_RESTART” to NO
- “COIN DOOR BALL SAVER” YES
- “COIN DOOR DISABLE TILT” to YES
- “LOST BALL RECOVERY” to NO
- “PLAYER GAME MODE” to NO
- “ALLOW LEFT+START TO END GAME” to NEVER
- “ACTION BUTTON BEHAVIOR” to DISABLED
- “USE INSIDER HOME TEAM” to OFF
- “EXTRA BALL LIMIT” to NO EXTRA BALLS
- “START BUTTON BEHAVIOR” to SINGLE CREDIT
- “TARGET GAME TIME” to NO TARGET TIME
- “TIMED PLUNGER” to OFF
- “FLIPPER BALL LAUNCH” to OFF
- Other Information
- Default Game Mode setting is in the Feature Adjustments menu rather than the Standard Adjustments menu.
- Test the game before starting and verify that it does not ask to used saved progress and if needed change the allow saved progress to force it off.
Viking
- Inline drops may score 5 bonus advances (Sw. #8)
- EB, Special, outlane 25k lights, and drop target point value may carryover
- EB worth 25k, Special worth 50k