I had a thought today, after another tournament with yet another Harlem Globetrotters that was very prone to punish you with a SDTM drain after hitting a drop target. We sometimes take steps to alter machines to make them harder, reduce game times, etc. Should we also take steps to reduce unfair situations? I can handle losing my ball to just about anything, but it really rankles me to successfully make a shot, especially one that you really want to do to score well, and get punished for it.
Before anyone says “use the upper left flipper instead,” yes, I know about that one. I still think it’s unfair to do the right thing and still die from it.
- Paragon’s waterfall, if the game isn’t set up correctly, can eject SDTM. You are punished for making a good left spinner -> waterfall combo.
- Star Trek/X-Men/similar: Making the Vengeance/center lock/whatever where the ball is trapped is death if the machine leans the wrong way. You are punished for collecting anything on that shot.
- Mata Hari, with that saucer kickout. Too often I’ve seen it just kick SDTM. You are punished for trying to build your bonus multipliers, which is huge in that game.
I feel it’s too easy to just conclude “that’s pinball” or “it’s the same for everyone,” etc. That’s a cop-out. Shouldn’t we be making the games hard, but fair?