I can also Tap Pass (see my other YouTube videos), but most players can't.
The feature is really an aide for play, much like a Guitar Capo. Tapping on modern games is difficult when the cabinet switch gets out of adjustment or the game has a single wound coil (rather than a double wound coil), and the game has a "Minimum On Time", so the perfect tap results with a full-powered hit.
This feature brings tapping to all players of all abilities. If you watch tournament games, you will see tipping a lot, since this move is easier and risk-free but you will rarely ever see tapping, since this move involves some risk as well as depending on issues mentioned above.
It's not for all players (Like Capos aren't for all Guitar players), but there are a good amount of players who would like the feature. That is why I suggest only adding the feature to a small amount of the production games in a "Finesse" edition.
Die-hard pinball players say that this is cheating, so I would see the need for disabling this feature during league/tournament play.
The feature will be used on my pinball project- Wizard's Arcade. I am proud of this feature and hope that it shows people that I am still actively involved in pinball discourse.