I’m in the mood to suggest another one.
Palette Swap: A machine that is physically identical to another, previously released machine of a different name, at least from the player’s perspective, but has different artwork, and where applicable, different audio. It might also have different rules. Examples include Can Crusher and Whoa Nellie! being palette swaps of Continental, Jack•Bot being a palette swap of Pin•Bot, and those many EMs that have a differently-titled, different artwork machine because they accomodate different numbers of players, one of them is an add-a-ball, etc.
The phrase “palette swap” is taken directly from a video game term, referring to enemies that take the appearance of enemies seen earlier in the game, only with different colors, and sometimes with different moves.
This is a Goomba alongside two of its palette swaps from Paper Mario: The Thousand-Year Door. In the middle is the Gloomba, who requires more damage to defeat and deals more damage in its attacks. To the right is the Hyper Goomba, who requires more damage still and also has a very fast attack that deals tremendous damage but requires it to charge for a while first.