The Komi concept

If the concern is that a tiebreaker would take too long, why not something like a timed playoff where you only get 30 seconds per ball? A second ball is played if still tied after the first. Etc.

I’ve always kinda felt like this concept is overblown. I don’t think it’s that much of a disadvantage to go first. In my ~20 years of competitive pinball, I think I’ve had roughly an even distribution of:

  1. going first and playing poorly, thereby allowing my opponent(s) an easy strategy change to beat me, and
  2. going first and crushing a machine, putting pressure on my opponent(s) such that strategy is not really a factor

Basically - play well no matter what your position and you’re probably going to win. So I wouldn’t compensate player 1 here at all, other than the mini-comp of winning ties (I chose that option).

1 Like