Single ball play, the kickback was lit, ball activated switch and plunger and somehow wedged the ball as shown. Ball could not be shook loose after 4 ball searches.
Is this a failed kickback and results in a drain or does the player get the ball back?
Part of me wants to rule that the same way as if it were on the inlane/outlane post. Failed kickback is also an accurate ruling in this case. The player cannot free that based off its location, though if they could it would almost certainly drain.
I think the question is too vague without saying what ruleset youâre playing under.
Assuming IFPA rules, the Stuck Balls section says this:
But then we have this:
So I think this hinges on how you interpret that part. I donât see this as âinâ the outlane, so I would consider it straight-up stuck and go with the first paragraph above. If you do consider this âinâ the outlane, then itâs a tight call whether âany portion of the ball is below the outlane post.â
In other words, I have no idea.
Side question: does âbelow the outlane postâ mean âbelow the top of the outlane post/rubberâ or âbelow the bottom of the outlane post/rubber?â That might want to get clarified.
Just out of curiosity, I tried to recreate the positioning⌠canât find any way to do it without some of the ball being below the top of the outlane divider post (which I think is the intended interpretation of that passage from the PAPA/IFPA rules ⌠though I agree with @unsmith that the wording could be improved).
Next paragraph is the âno get out jail free cardsâ paragraph.
âA ball which has come to rest on top of a center post, an inlane-outlane post/guide or a lamp insert/playfield divot directly above an outlane will not be considered a stuck ball.â
Pretty much if thereâs a path the ball can take that results in a drain, itâs full on âyouâre f*ckedâ rules.
Wow, surprised at the same time not since it is in the outlane. It is interesting that everywhere else that it is a ball placement on the right or left flipper but it stuck deemed in the outlane then you have to play as is or drain. I get why the rule is that way but it does lead to interpretation that the ball if in fact in out lane when it is in position like this one. Good to know!!!
As always, remember that whatâs being described is just one popular ruleset (PAPA/IFPA rules). Tournament officials are always welcome to make their own rules for situations like this⌠just make sure your tournamentâs rules are well documented and readily accessible to players.
This one is extra spicy. For at stuck ball in the outlane, if the natural path of the ball involves hitting a switch that will cause sustain of ball-in-play, the player should not be ruled to end his turn. Right? That is the rule I go by, anyway. The ball saver or kickback is triggerer -> ball on a flipper -> continue play.
But on this one, is the natural path of the ball hitting the switch or not?
Being allowed to continue play is one thing. But games may award points from the outlane that are conclusive for the outcome of a match.
Any ball that comes to rest in an outlane, where any portion of the ball is below the outlane post, is not deemed a stuck ball. In these instances, players will have the option of attempting to free the ball themselves or to ask a tournament official to place the ball in the drain for them without triggering any additional switches. Please note that when this happens in multiball, in no way will a player be allowed to take advantage of this situation by continuing to play any other balls currently available. The situation of this ball that has come to rest needs to be dealt with immediately by either the player or tournament director. Also, please note that any ball coming to rest on the apron is considered as having come to rest in the outlane and should be treated as such.
A ball which has come to rest on top of a center post, an inlane-outlane post/guide or a lamp insert/playfield divot directly above an outlane will not be considered a stuck ball. Players may choose to free balls resting in these positions through nudging of the machine, or request that an official end the ball in play by manually placing it in the drain for center post incidents, and the outlane for inlane-outlane incidents. If an automatically-triggered kickback exists that will send the ball back into play upon draining it in the appropriate outlane, that feature will be manually triggered, and the ball will be treated as a stuck ball from that point and placed on a flipper or other suitable location. Player-controlled kickback features, such as mini-flippers, posts, or manually-controlled kickbacks that send the ball back into play, do not count toward establishing stuck ball status in this case, and the player will not be permitted to utilize these features or touch the game until the ball has reached the ball trough. If the ball is stuck on any playfield element that is located between the flippers, the ball will be considered a stuck ball if there is no chance of a drain from the ball rolling off of its resting place.
In this situation the kickback was already triggered and worked properly. It simply didnât send the ball into the âexpected areaâ.
I would totally drain this ball by triggering the left outlane switch. Had Rescue been light again for whatever reason, then we would have manually triggered the kickback and put the ball on the left flipper.
Good catch . . . weâll clean this up. You should definitely trigger the outlane switch . . . for example on High Hand . . . where youâre just hoping to have a stuck ball in the outlane somewhere
This feels a little slippery. I gather the intent is to let the ball conclude as naturally as possible, but why would this only apply from the point the ball was stuck? If the kickback would naturally have put the ball back into play, why not simulate that and put the ball on a flipper?
Getting an extra outlane switch via ruling seems a bit pyrrhic when youâd still be playing if the kickback hadnât malfunctioned in the first place.
Kickback didnât malfunction . . . switch/coil seem to be working as intended.
Kickbacks arenât designed to put the ball back into play in any specific area. The job of the coil is to fire when the switch is detected. Sounds like thatâs exactly what happened.
I owned a Firepower that would every so often go Kickback â Right Outlane like a basketball player making a free throw . . . âThatâs pinballâ.
Excellent point! Tag Team has a similar L outlane to Alienâs with one (or both, I think) outlane options lit for a ball save.
Or what about EMâs that have multiple outlanes with possibly vastly different scoring awarded by the multiple outlanes on that side: Gottlieb Atlantis left outlanes, Royal Guard both sideâs outlanes, etc? Which switch does the TD trigger if the ball comes to rest on the top of the slingâs triangle?