N = number of players . . . which for Neil would be 12.
Verify the number of players with a first round bye is 4, which is “1br” on the chart.
The “QF”, “SF” and “F” values are simply the number of players remaining in the Quarterfinals, Semifinals and Finals.
Once that’s all confirmed, that’s the row you’ll be using to determine TGP (which is the Green section to the right). Neil stated 3 games per round (the guide also lays out 1,4 and 5 games per round).
Total TGP for finals would be +15 meaningful games played.
I use that chart all the time. So much so that I often don’t even have to look at! With the 4 byes, you effectively have 2.5 rounds x 3 x 2 = 15. So with this format, you could actually do only 5 rounds in the qualifying phase and still reach 100% TGP.
Of the top 8 finalists, 50% of them would have played 0 rounds up to that point (the players with byes), 50% of them would have played 1 round so far (the 5th-12th seeds of which 4 will advance). That equates to 0.5 rounds up to this point in finals of expected value.
From there it’s a 100% chance that the winner plays 2 additional rounds.
Total expected rounds played for the winner would be 2.5 rounds. 3 games per round is 7.5 games. 2X bonus in 4-player groups is 15 games.
I’ll happily set up a redirect if anyone wants to update the calculator and host it on their own. With my other projects (and annual WPPR changes) I don’t have time to keep it up to date.