just watched this Tom, stream looks great!
Apparently the unit was co-developed and tested by Deadflip But his great launch and demonstration was punctured by someone at Stern who messed up and sold a batch too early. Too bad.
Thanks Neil
The sooner someone, anyone, releases a plug and play kit so that those of us less technically minded can stream the screen direct the better. It will be a sure fire seller.
Well should be very soon for stern spike 2 games. Just hope the official release price isnāt insane.
Alice Cooper. I wanted to have the game LCD on as well as the stream cam so I added a splitter to the mix to get both. However, with my wireless setup and sending the signal over the Nyrus, when it comes up on OBS the image is all distorted and shifted.
Tested the new stern dongle that doesnāt need a splitter and it works fine.
Anyone donāt direct capture of video with spooky and a nyrus HDMI transmitter?
I think its because the spooky screen isnāt 1080p and the nyrus expects 1080p. Try hooking up the nyrus without the screen connected and see if you get a picture. then add the screen.
Neil.
I can test TNA with 1080p screen tomorrow. I upgraded the screen in my TNA to 1080p screen with improved angle viewing. Got one ready for my R&M when it arrives hopefully next month.
Thanks Neil. That makes sense. I hooked up the nyrus with nothing connected and it was fine. Even added back my Sony cam and it was fine. Once I went back to the ACNC screen the feed to obs got all messed up.
try just streaming from the CPU straight to nyrus.
No joy same thing.
Iāll try nyrus on my TNA tomorrow.
Installed a LVDS to HDMI card (not Stern) for my JP. Works fine, except on occasion it freezes up in Streamlabs. Doesnāt go black, but rather just freezes on what is on the screen. When I deactivate and activate, it comes back up. Does this sound like a USB bandwidth issue? Thanks.
Yeah I had that happen as well whenever it was part of a hub and not a dedicated USB port specifically for the capture
Thanks Ray. Do you know when the Stern HDMI Adapters will be re-released? I am assuming the quality and reliability will be much better than the China/Alibaba Adapters and maybe some of this will go away.
No idea
Way better. Set it and forget it. No splitter or nothing needed.
It does but need more details - how have you connected it to the machine? How many usb ports do you have? And what resolution are you running the cameras at?
Iād try and keep the playfield at 1080p60
Have the lcd at a reduced resolution and keep 60 FPS. So 720p/60
Then your streamer cam reduce this to 720p/60 also. If you have a USB-C Port run a USB hub of that port And connect one of the cameras there along with your mic.
Neil
so my nyrus works with my TNA which has a 1080p screen installed. the standard screen is a 720p (768p) screen
Installed a LVDS to HDMI card (not Stern) for my JP. Works fine, except on occasion it freezes up in Streamlabs. Doesnāt go black, but rather just freezes on what is on the screen. When I deactivate and activate, it comes back up. Does this sound like a USB bandwidth issue? Thanks.
A bit late to the party, but yes, the source freezing does sound like a possible USB bandwidth issue. You can use Performance Monitor to confirm by adding counters for USB transfer errors per second and bulk bytes per second, then reproduce the freeze issue and see if youāve capped your controllerās available bandwidth.
On this note, itās important to know the number of USB controllers in the system, not just the number of ports. This is important because the USB bandwidth limitation is per controller, and all ports on the same controller share the controllerās total bandwidth. This means port swapping wonāt help unless itās also to a different controller, and itās very possible a 3.0 controller is driving 2.0 ports (Or 3.1 driving 3.0/2.0 ports).
If you have a USB-C Port run a USB hub of that port And connect one of the cameras there along with your mic.
Only if the USB-C port has a separate 3.1 controller, as noted above. If itās a single controller powering all of the USB ports like some notebook systems, if the controller is out of bandwidth the USB-C port isnāt going to help. Unfortunately, USB Hubs, even if they have a controller themselves, wonāt help this issue unless there is a device power shortage or signal attenuation problems.
Iād try and keep the playfield at 1080p60
Have the lcd at a reduced resolution and keep 60 FPS. So 720p/60Then your streamer cam reduce this to 720p/60 also.
Iād actually recommend considering the reverse. Since we typically rotate the playfield 90 degrees in stream layouts, you may want to run your playfield capture at 720p60. 612 x 1088 is the lowest rotated+scaled 9:16 resolution without going under 1080 pixels tall to avoid up-scaling.
A rotated 720p feed would be 720 x 1280 and the closest resolution to ā612pā that cameras will likely support. This will reduce USB bandwidth and scaling overhead, although comparing the quality difference between the camera capturing at 720p and 1080p would be a good idea. If thereās no discernible difference in quality, sending more pixels than the scene uses is just wasting USB bandwidth and adding additional CPU/GPU overhead. If itās close, that difference is most likely lost after the final H.264 encoding and 720p on the source is probably best.
The LVDS/HDMI output is 1380x766, and Iāve heard no complaints at 30 FPS since the potential for motion blur is low. As before, check the final size of the scene source in the layout. It may be feasible to scale the LVDS signal down to 420p on the capture device, but again, checking if the capture device or stream software produces higher quality down-scaling results is a good idea.
If the player cam resolution never exceeds 1280 x 720 in any scene, like the playfield, thereās no reason to use 1080p unless there is a loss in quality from the camera capturing at 720p.