Match Play Events Open Thread


#1103

Haha. I’ll gladly fall on that sword.


#1104

Best game help

I set up a test tournament to see how Matchplay best game format works. I can see how to add scorekeepers but can’t figure out how to activate a scorekeeper from that person’s phone or tablet. What am I missing?

Ha. Somehow I was missing the big button that says “open scorekeeper”

Doubtless I’ll have other questions.


#1105

I’m glad you found it. It does really need to be accessible from elsewhere as well :confused:


#1106

Is there a way to delete players? Not just retire them. I was doing a test tournament and batch added duplicates of a bunch of people.


#1107

Nevermind, I just went in and used the merge function to merge all of the ones I wanted to delete together and then merged that one with one of my dummy/bye “players”


#1108

The big problem I have with the scorekeeper view is that once you’re in it, it’s impossible to navigate back to the TD or Live views. I have to keep opening new tabs to get back to the other pages after going to scorekeeper. Even just a home button somewhere on the scorekeeper pages would be great.


#1109

The navigation in general is a bit of a mess. I’m finishing up a project right now and the next project is to create a giant site map for Match Play (and MP Live and MP Rating and whatever else). I don’t even have an overview of everything. The step after that is to attempt to design some global navigation so it’ll be harder to become lost. It’s a big project unfortunately. Match Play has grown very organically over the past 3 years :frowning:


#1110

Thanks so much for all you do!


#1111

Just curious if there are any thoughts / plans to implement some type of handicap system? For example, you can create an event and based on the players IFPA rank or some other factors they automatically get some type of advantage. I’m thinking some of our player base might be getting discouraged as the same players win event after event. Thanks


#1112

It’s nothing something I’ve spent a lot of time thinking about. What advantage would you like to provide?


#1113

The thread below discusses handicaps and leagues which i think might have some good ideas. I was more curious about tournaments with an advantage being an additional strike or starting off with more points etc. id have to do more research with my local player base to get more specifics. We ran an objective based pingolf event yesterday and the feedback was positive in regards to creating a more level playing field. Some of the less experienced players felt they could be more competitive since it wasnt just about who got the highest scores.


#1114

If you’re just looking to award more points or give more strikes to certain players the existing “adjust points” and “adjust strikes” feature will handle that for you. It can be used both to provide more to players or to take away.


#1115

Yea, i was looking for something dynamic. For example setup a strikes tournament but enable handicaps using some perimeters based on ranking or events played. Magically your software would take care of the rest. :grinning:


#1116

This doesn’t work in a lot of cases right now:

High score events - you can manually adjust scores before entry but without formal tracking of the actual vs adjusted scores that gets sketchy and people are using matchplay to avoid having to track things on paper or via other software. There’s also no way to adjust player points in the high score format even if you want to.

Series - Similar thing, no way to adjust points across the series.


#1117

It’s the “magic” part that’s difficult :slight_smile:


#1118

I haven’t heard feature requests for modifying points in a Best Game tournament until now. I suspect the fact that you can edit the game scores is good enough for everyone (except in cases with handicaps, but I don’t think anyone is actually doing handicaps in Best Game tournaments)

For tournament series the way to adjust points is the make the adjustment for the individual tournament not for the series as a whole


#1119

Suggestion here, hasn’t gotten much traction:

The specific thing I’ve wanted to do in the past is add a floor at a specific number to avoid over-penalizing players for participating in well-attended meets of a league or series.

To clarify that a bit- with typical best game scoring starting at 100 and going down, assuming you have fewer than 70 or 100 players you’ll see a progression where “last place” score depends on the number of players participating. If we have 20 players participate one week and 30 the next, in a multi-week format “last place” goes from being 80 points to 70 (or whatever the format is set up for). This is a major disadvantage for players towards the bottom of the skill curve and disincentivizes participation in “well attended” meets if the scores are compared or aggregated across multiple meets.

To attempt to solve this in the past (outside of matchplay) we added a points floor based on the least-attended group/week. Can’t do that in matchplay right now, there’s no way to adjust the scores for the event or for the series.


#1120

That all makes sense. The work is quite involved unfortunately. If you’re using a linear scoring system (100, 99, 98 etc.) then I will suggest you switch to the “Top 25” (25, 24, 23 etc.) or “Top 30” (30, 29, 28 etc.) scoring. Picking something closer to the amount of players you typically have will even out the floor a bit.


#1121

Match Play Handbook
Go to https://matchplay.events/handbook or expand the “person” icon in the top right and click “Handbook” (or click the “Documentation” link in the footer) and you’ll get to the new Match Play Handbook.

The handbook has a ton of documentation that was hidden or non-existent. I aim to keep the handbook updated with answers to common questions in the future so I can write more code and fewer emails.

If you don’t find an answer in the handbook please keep emailing me! That’s the only way for me to know what I should be adding to the handbook!