Stern updated The Munsters to 1.11 (various balancing fixes and tweaks to mechanics introduced/reworked in 1.10) and Batman '66 to 1.06 (mostly adding Insider Connected compatibility).
2/3 EDIT: The Munsters has been updated to version 1.20, including support for Insider Connected and other fixes. I also added Rush to the OP; it’s currently at version 0.86, though only the Pro model’s code has been released so far.
Godzilla and Rush are respectively at 0.91 and 0.88 (the latter now including LE code). I updated the OP accordingly.
2/22 EDIT: Star Wars is now at 1.20 (Pro, Prem / LE). This mostly just adds Insider Connected support, though it comes with a couple of minor tweaks and options.
2/24 EDIT: A lot of things:
Stern:Rush is now at 0.89 (Pro, Prem / LE), with a lot of new achievements and some other tweaks/fixes. In addition, the home version of Jurassic Park got its first update; it’s now at v1.3. Naturally, I added it to the OP. (Oddly, the readme gives February 9th as the date for this new code, even though it was only released to the public on the 24th.)
Spooky: I only now realized that new.spookypinball.com has a functioning Game Support page with code for Halloween and Ultraman (something that was absent from the older link already present on this wiki), as well as a link to another site with new code for Rick & Morty. I added all of these, too.
I also did some reorganizing - most notably alphabetizing the JJP titles so that they’d fit in with most of the other companies’ lists. The other changes were more minute and don’t really affect much of anything.
The Mandalorian is now at version 1.20 (Pro, Prem/LE). It mostly adds Insider Connected support, as well as other tweaks (including an option for R-rated speech, oddly enough).
EDIT: Later in the day, Stern also updated Led Zeppelin to 1.14 (Pro, Prem/LE). This is a very small update with just a handful of tweaks.
Rush has been updated to 0.90 (Pro, Prem/LE). This one is pretty significant, adding an entirely new mechanic (the Time Machine can be “upgraded” for various perks, which is how you reach the 2112 wizard mode - though I don’t think that’s in yet). Also worth noting is that various scoring changes have been made for balance, so all scores from previous versions will be erased when the game is updated.
3/16 EDIT: Led Zeppelin is now at 1.15 (Pro, Prem/LE). In stark contrast to the above, this update is very minute, providing just a handful of bug fixes.
Doing some catch-up today. In chronological order:
Spooky updated Halloween and Ultraman to 1.06 on March 6th. (The former got two smaller updates over the next four days to squash an urgent bug and change some other things, so it’s currently on 1.06b.) The changelogs can be read here.
Moving to Stern: Godzilla was updated to version 0.93 (readmes: Pro, Prem/LE). There’s a lot of changes and new stuff here, including a new UI for the Godzilla Powerup mechanic and additions to the end of the Planet X wizard mode.
As of yesterday, Rush is now at 0.91 (readmes: Pro, Prem/LE). There’s a few bugs fixed and quite a few tweaks: among other things, Time Machine multiballs start with 2 balls and upgrades are somewhat more plentiful now.
Rush is now at 0.93 (Pro, Prem/LE readmes). It’s a pretty hefty update, adding the Cygnus X-1 Book I: The Voyage wizard mode, a Clock Bonus mechanic, various Insider Connected achievements, and a secret feature exclusive to Stern IC users.
Stern: As of June 1st, Rush is now at 0.97 (readmes: Pro, Prem/LE). This seems to be a fairly minor update dedicated to bug fixes and relatively small improvements.
Spooky:
Back in April, Rick & Morty got a new build to fix a few bugs.
Halloween and Ultraman are both at 1.07 as of late May, revamping a wizard mode and changing several other things. (While this has already been reported in a previous reply, it seems that no one changed the OP until now.)
American Pinball:Legends of Valhalla is now at v22.05.24. Their site says the following about the adjustments:
Improved shaker motor effects with selectable intensity settings. New leaderboards for Ragnarok and Valhalla champs. Improved switch error logic and trough management. Thor’s hammer coil adjusted for increased longevity. Several other bug fixes.
A few more updates (not including minor formatting/alphabetization/grammar changes):
Stern’s Godzilla is now at 0.97 (readmes: Pro, Prem/LE). There’s a few noticeable changes here, most prominently the addition of the Oxygen Destroyer (a ball saver that works like NBA Fastbreak’s Million Dollar Shot).
JJP finally added Toy Story 4’s code to their support page, so I’ve added it here in turn. It’s currently at 1.05.
Added tournament mystery award selection. Changed the spinner flasher into both a GI spot lamp/feature lamp. Incremental scoring for War on Land battles, Rampage and Viking Multiball. Allowed a second visit to Valhalla. Some bug fixes and changes too. Please read changelog for a complete list of changes. Recommend setting REPLAY score to 60 million and Replay boost to 10 million due to new scoring.
Stern very recently updated every Spike 2 game to add some Insider Connected-related features like Home Team (as well as fixing the Free Play Limit standard adjustment, which apparently wasn’t always working properly beforehand). In addition, a few others got bug fixes & other changes. Here’s the full (but not completely exhaustive) list:
Added the formerly topper-exclusive Gem Mania mode if the player is logged into Insider Connected (unless you’re using the competition install), fixed some display issues, and changed some scoring for Gamma Ray & Thor Multiball