I’ve been thinking of these ideas for crazy things to do on games that you might never do in a tournament setting (or don’t have the skill to do regularly) and making those super difficult pin golf goals.
One version would be like doing the three way combo on Whirlwind which has an awesome fanfare though not an appropriate amount of point value. And it doesn’t say it that well I think on the display. So ones where it’s more obvious that you got it etc would probably best.
Any ideas of some other ones that might be a fun challenge?
But if you don’t do them, is there any partial value? Sounds like a hole-in-one-or-nothing proposition. Still might be fun, but in a non-pingolf format.
Haven’t actually thought it out fully but it comes up more when we’re playing games and think up ideas. But maybe games are just set to 5-ball and if you don’t get it in 5-balls you get a 6. I like goals based pin golf more since you can make people do dumb things like go for “x” # of Dead Ends on TZ
I’ve run two pingolf events, both goal based. it was at a coin drop location where we don’t have keys. Getting the goal on ball 1 gave you a 1, getting on ball 2 you get a 2, ball 3 a 3, don’t accomplish: 4.
Whirlwind 3 way combo would be a fine goal for non-points pin golf.
Regarding @chuckwurt 's suggestion, I did that too. We had goals of Reflex Jackpot on Dr Dude, and Collect THING on Addams Family. If you raised the value of your Reflex Jackpot you got a -1 (maximum of two increases for -2). If you collected a Star with your THING collect you got -1 per star.
so for those holes, you could get either a -1, 0 or 1 on ball 1, 0/1/2 on ball 2, or 1/2/3 on ball 3.
Start Springfield Mystery Spot on TSPP. (or any of the other mini wiz modes) Starting SMS is time consuming, but very doable. Start There and Back on LOTR. An all mini wiz mode goals for a golf event could work.
Mega stacks could be cool. Stack a regular mode, Crazy Chris and Stewie MB on FGY. (or Shrek) You could also do light all the inserts in a row on a given game. Like the four inserts below the Liar’s Dice saucer on POTC. Jackpot, Liar’s Dice, EB and award flashing compass point.
For goals like this, you would probably want to close outlanes and decrease pitch somewhat. Opposite of normal tournament setup.
Deep cut? The items are shared with Bigfoot hotfoot, so collecting the items from the scoop gets you to the camera faster and collecting them in hotfoot means gold Rush will be lit at the scoop. Starting gold Rush resets item status.
Not quite. This 2-ball MB can be quite useful in the pursuit of a Vacation jackpot. What typically happens with a VJP game is you get close to your second (or third) regular MB, but you haven’t quite progressed your rafts to Wet Willies yet. So you can use this MB to progress rafts without the danger of accidentally starting regular MB. It’s absolutely a necessity if your locks are lit, and you need to hit the center shot to progress a raft, but doing so will start MB. So it’s not about the points at all, it’s about having two balls in play, and your regular locks put on “hold”. YMMV.