This seems like the next logical step to me. Many people have commented that following two games at once is difficult. I would like to see the format retested in this way to see if it has any lasting value. It could still be exciting knowing the pressure is on a player if the opposing player was able to achieve a challenge. It could also come down to who did certain challenges faster.
For posterity, here are the comments I made in another thread:
I just got through watching most of the stream.
- The format is very TV friendly. This is something that could almost be shown on ESPN with proper production. Instead of having marathon games, this breaks the objectives up into something condensed to 2-5 minutes per round.
- I liked the Objective Breakdown segments, but they should be shown before the plunge, not during the ball.
- This format allows for a great deal of variety in the objectives, meaning later rounds could have more difficult goals.
- The breaks between rounds, if used appropriately, provide a good space for commentary, rules, instant replays, and strategy.
- I liked the timer. There are many interesting challenges in gameplay that can come from using it.
- I liked giving the freedom to the player to pick the score or have options about how far they want to take each objective (like picking a race to 30M or a 5-ball Toy Box Multiball). This changes the strategy of each game, but it needs to be regulated. For example, you wouldn't want to race to 500M because it would take too much time.
- I found it very somewhat taxing to concentrate on 2 games at once. I was watching more of one than the other. There needs to be some way to direct attention to one player or another.
- Multiballs are fun - and they're fun to watch. Having the objective to start a multiball kinda takes away from the excitement of achieving it. If you don't play it out, then why bother?
- These types of tournaments will be difficult to manage. Two of each game means twice the breakdowns and malfunctions. Due to space constraints, it also limits the variety of games. No two games are ever the same, so setup, cleanliness, and age of each game could play a role in how different they play giving an advantage to one player.
- The players' names need to be located on the screen to make it easier to follow along. When Jack refers to Gavin's side, I've already forgotten which side that is 30 seconds into the game.
- Over all, this is something I could really enjoy with a few tweaks. For a proof of concept this works well.
- The broadcast will likely require two full-time commentators - one for each game. Jack does a nice job by himself, but at times he was having trouble keeping up and knowing where each player was with their ball. Another person would also help to fill the dead air between rounds.
- It would be interesting to have a secondary goal for an additional point in each round that must be completed before your opponent completes their primary objective. Risk/reward.
- I liked that the games were not changed from 3 balls. If you didn't make it to Elevator Multiball on your first game, then too bad. Time to start over.
- On timed rounds, I would just call hands off the game and let the bonus count towards your score. You're going to run into issues where someone will start complaining about what their score actually was when time was called. If you allow the bonus to count down there will be much less controversy.