LOL how about “traditional PAPA” scoring of 10-5-1-0.
There ARE reasons for that, I would imagine chief among them encouraging players to go all out to win the game instead of “playing it safe” since 3rd is basically a tiebreaker determination; you’re unlikely to win the round with a couple of 3rds. I imagine it was an evolution from something like 6-3-1-0 (each higher place is more valuable) that causes ties less often.
Just depends on what you’re looking to do. You’ll get way more ties with a version of 3-2-1-0 than 4-2-1-0 (IIRC, did some analysis of this years ago), and even less ties with 10-5-1-0.
I should look that analysis up… I know I tried wacky things like 1000-100-10-1 too.
EDIT: I found it. Apparently we discussed it here.