So if a player chooses a mode that isn’t the default starting mode, you’re going to base a challenge on the randomness of how many times the Revive spinner spins?
I can think of some nice strategic implications that make smart speed run mentality optimal for this particular challenge. Sure you could shoot revive spinner or you could think outside the box and have safer and perhaps faster options!
For context, this was how the tournament ended. Final match between Bowen and Zach. Bowen made a strong move, but not extreme, and the rubber foot popped out. Tournament over. It was a bummer.
On the left leg leveler you can kind of see how shallow this style is. It still takes a move to get them out, but not nearly as much as the deeper style.
It was also unfortunate that the two different machines had different types of rubber feet. Still, it was my responsibility to check the feet before starting play, and the right ruling was made.
If this comment is too off-topic, feel free to delete or move it, but I’m sooo not a fan of rubber cups acting as a slam tilt switch. Capital B, capital S.
Shoot the spinner: if FOTD is the fixed mode lit on game-start, and Rime is chosen as mode to start. I wouldn’t want to chop wood through 5 EDDIE (plus 4 mode timeout, or mode tilt out if you have a ball to spare) to get there. I’d shoot spinner. And now it’s a luck fest on who can get the spinner to dial a win.
If you lose your “luck” match you can always choose from such skillful challenges as: Shoot Groot’s Mouth 6 times. Shoot Orb lock 6 times. Shoot mummy ball 3 times, a ramp once, and then mummy 5 times, or many other thrillingly obvious routes.
I have to confirm under the Competition Install whether the ‘next mode’ is always the next one up the ladder, but here’s a strategic choice I find interesting assuming it is:
Game start with FOTD . . . Challenge is start Rime.
Shoot the spinner once and it lands on Hallowed be Thy Name.
Do you shoot the spinner again and hope it lands on Rime? Or spell EDDIE to start Hallowed, drain, spell EDDIE to start Rime . . . done?
I agree chopping wood through 5 EDDIE modes isn’t viable, but chopping wood to get to your 2nd EDDIE mode isn’t challenging at all (especially on 5 ball play).