Big fan of the progressive strikes over regular KO. As mentioned earlier in the thread, there can be an issue if if you get down to 2 players with very few strikes at the end. It could end up being a long battle back and forth since they’re only getting one strike at a time.
Has anyone artificially “fast forwarded” this portion? Say you have two players left in a 10 strike and they each only have 5. Maybe bump them both up to 7 or 8 so you’re not looking at a potential 9 game showdown since that’s probably not practical for a variety of reasons.