Here are (edited) notes I put together from watching the TNT video and preparing to play it during TPF’14. Anyone feel free to chime in on the inaccuracies.
Strategy: All about the drops! Soft-plunge to the upper R flipper, then do sweep shot of Ctr Drops. Hit drops bank with “X” lit (one of the 3 banks will have it lit), and then hit any drops or targets around bumpers to max your bonus. Cash in Score Bonus (unmultiplied) at drops with pink flashing insert.
“Score Lit Bonus”: Up to 29K
End-of-Ball Bonus: --Up to 290K if Bonus at 10x.-- Up to 203K if max BonusX at 7x. Don’t tilt!
Drop targets:
- Each drop (or lit stand-up) advances Bonus; and also increases Loop Value by 1K – up to 12K, represented by PF lights around the loop. And once 12th Loop PF light is lit, it lights the 2x Loop Value insert.
- The 2nd time you knock down a set of drop targets, the pink “Score Lit Bonus” value will flash when only one drop target is left on the bank. Therefore, it is desirable to knock down all targets in that bank except one, wait for the Score Lit Bonus light to begin flashing, and then nail the last drop.
- Completing each bank during same ball will light 1-2-3, but this is only for EB purposes. If EB is enabled, after 1-2-3 is completed, the EB is earned from a lit inlane, and the lit inlane alternates with pops & sling hits. The inlane EB alternating mechanism is also operator-adjustable.
Advance Bonus X by completing the bank of drops that has the “X” lit in front of it. Bonus X carries over from ball to ball, but if you get up to 6x/7x (operator adjustable), then your Bonus X resets down to 3x to begin the next ball.
Spinner seems worthless, but it’s value is advanced by the green standup targets surrounding the pops.