I’ve organized a 101-player Frenzy and a 94-player one.
This is really at the edge of what the system can handle as it is limited to one computer.
Here are some takeaways:
-I had only the winner come up to register scores. That way, if something is wrong, it is their fault and the line isn’t as crowded. They also registered themselves. Then there is no miscommunication with the person registering.
-With this many people at a location with 90 games set up, it took longer for people to find games, and it is definitely better to have people go to the game as soon as the match is assigned.
-We had 10.4 games as average for 2.5 hours. We then took top 16 through to four-player quarter, semi, and final on three machines per round. Average time in the queue was 5:16.
(with the 94-player one, we had 12 games played on average and 3:10 in the queue, but that time we had fewer players new to the location, so they knew where machines were. We also had an easier PC mouse set up. With the larger tournament, we, unfortunately, used a Mac and the mouse was too sensitive, so that drained valuable seconds each time).
I’m also a proponent of hidden standings as some players tend to give up otherwise. I have seen this several times. However, opinions vary on that.
Frenzy is not the best format because of the luck factor of opponents and games and having four-player matches for the finals rounds removes some of that imho.