Pin-Golf difficulty check, please?

Unless this is for top tier players exclusively, many/most of these are way too difficult.

Something that people forget when setting goals: the players in this tournament only get one attempt, with no warmup or practice. They may not have played this specific machine before, and they may not have ever played the game at all.

My rule of thumb is something that takes 5 or 6 shots (maybe a few more if it’s a single easy, and repeatable shot).

With games on 5 ball, I aim for the average to be around 3. This means probably a third of the players are getting 1s and 2s.

Check out this thread if you haven’t already. It has the goals we used in the largest event that happened in Colorado in 2017, one that included 3 top 100 players. Pingolf: example goals and setting advice

If I were using those games, I’d do:

Spider-Man: Start Blacksuit. This is what we did at Dory Hill. Average strokes: 2.92.

AFM: Start MB (set locks so they need to be re-lit each time), or destroy 2 saucers.

BOP: Don’t know this game well enough.

Tron: Start any MB.

WOZ: Start any MB.

DI: Start MB.

AC/DC: Start any MB. (3.89 stroke average at Dory Hill…and 15m was also an option).

IM: Start any MB (2.46 stroke average at Dory Hill…but I believe Monger was set easier than factory, and whiplash and war machine were set harder).

TZ: I like this one. Start MB through locks. Could be done in 4 shots…but the lock shot can be difficult.

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