How many rounds?

Another awesome tool I’ve been using for “predicting” the number of rounds is @keefer’s FairStrikeSimV2.exe which is posted on this link:

The Google Drive link is on the above post. It’s a command-prompt based interface that you can put in the parameters and it’ll simulate rounds. It also allows you to change the strike configuration from Fair Strike (Default) to any strike configuration you want.

To run Progressive Strike, 7 Strike (I assumed 20 players) for 1000 simulations, it went like this:

cmd command:

FairStrikeSimV2.exe -s7 -p20 -r1000 -c 0 1 0 1 2 0 1 2 3

**** ROUNDS MATCH LASTED SUMMARY AFTER RUN 1000 ****

round   7:      103
round   8:      406
round   9:      306
round  10:      116
round  11:      50
round  12:      14
round  13:      5

**** AVERAGE ROUNDS LASTED, SUMMARY AFTER RUN 1000 ****

average match lasted 8.666000

I love the tool and I use it to try to ballpark how long a given format might last, especially in a configuration where we’re crunched for time and want to maximize TGPPerHour.

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