About the Powerball


#21

Hae, someone, eh. A hard adjustment to score like what you suggest is a 15 minutes efford. Litterally.

But, be aware, what looks to be the trick to balance a game on paper often proves to just tip the bucket to a different “problem”.

Another solution could be to introduce a pity powerball mania. If you get the powerball from the trough, the mode is not worth as much.

The super clean, but also very tourney-dull, solution is to make virtual locks and cycle the ball between players to position the powerball, where it was left off.

BTW, I am super curious how the game would act having 6 powerballs installed. Now that is a looney side tournament for you.


#22

I bought a TNA that came with four powerballs. Should I do five balls (all powerballs), or six balls (one steel and five powerballs)? Ask and ye shall receive.


#23

TNA? This is getting more and more weird.

How about, one steel ball and invert the output on the two powerball sense boards. So the steel ball becomes the powerball.

Ev-ery-one-gets-a-ball.


#24

The seller thought TNA was too slow and needed to be speeded up? :open_mouth:


#25

The game may just flag the switch as broken after an few games.


#26

Make PB Mania value depend on number of gumballs the player loaded?