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The last league meeting we had here, literally all anyone did was shoot ramps. I think everyone ended in the 40M range. I also noticed @thatguyoverthere and Kevin doing it last time they were in town. Soooooo … at least out here it seems to have become a viable strategy to shoot 450K ramps all day.
LEFT RAMP SCORING
10K Enter
25K Made
25K If bone beast completed and combo level > 1 ( * )
50K x Combo level ( * )
5K Inlane
Combo level starting at 1. Max at 9.
“Bony beast loop x” is the combo level.
Scoring indicated is the 50K multiplied value only.
RIGHT RAMP SCORING
10K Enter
25K Made
50K x Combo level ( * )
5K Inlane (sometimes?)
Combo level starting at 0. Max at 9.
“Web loop x” is a cross-game running counter with award levels (hold bonus, eb).
Scoring indicated is the 50K multiplied value only. Except first shot which is 25K.
As you can see, the game is a bit ambiguous about concepts of ramp awarding and the score indicated.
I do not see Scared Stiff as the easiest loop ramp all day game. And I do not consider it the obvious strat. But, there is a mod developed that offers an adjustment to limit ramp scoring. Hey @gdd.
The “baseline” option removes the (*) marked scoring. And indicate the ramp made value - 25K.
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Most people like to avoid early code revisions due to possibly imbalanced scoring, incomplete modes and possible bugs.
Personally, I feel the Deadpool at .97 is fairly bug free with mostly balanced scoring and modes, but that’s up to your SCS TD to decide obviously.
Well it really behooves you to hit the lower left bank as much as possible as well as keep the wheel spinning for higher jackpots, but pretty much what you said. I think cellar advances every spot once too.
It’s very possible to get like 25 jackpots which is decent bonus, but if you don’t get an assault from all sides as well you’ll have a hard time winning.