Thanks for all your comments I really appreciate it.
The concept was to balance the game out a bit from the experiences with it. And the 12x -> 8x just felt right. I guess, if the game was shipped maxing at 8x none of us would have given it a thought.
I agree, that the lamp timing thing could be compensated by a higher start value. To allow a bit of 3x lamp scoring cash in. It is the forever extendable mode that bugs me. The timer is not even paused on lamp hits. It is back to mode start. Plus the value of hit to lamp progresses.
Top priority was the Harem MB and Genie battle. The best solution to Genie battle is that scoring is disabled during the mode. And the mode only pays the 20M completion tip. Leaving no reason for not finishing it as fast as possible. And making it immune to what ever may be stackable with it. Couldn’t pull that far. And went with 3x lamp off the board and Harem (a lot) less lucrative.
I knew these ideas were up for debate. And I welcome any evaluation. I wanted to share and see the reception. I might put in the effort to make the custom rule changes menu adjustable in some way.
Thanks. Happy flippin’.