I’m wanting to move the format I’ve been using (which is being run on whiteboards) into Matchplay for two main reasons: to help start the tournament on time, and to aid in streaming (so I can have access to the standings and current matches info during the qualifying portion). The format is this: split everyone into several groups, play round robin against each player in your group. Top X in each group advance to finals. We currently don’t use matchplay during the round robin once the tournament has begun, but we do use it initially to form balanced groups based on IFPA rankings, and then copy those groups to whiteboards.
During the round robin, you basically just walk over to the whiteboard that has your name on it, find someone in your same group, pick a game out of the hat, and then go play it. Come back, write down your result, and put the game back into the hat. Then just hang around for a few minutes until a new opponent shows up. If the game picked from the hat has been played by either player already, they pick a new game.
It doesn’t seem like I can replicate this in Matchplay, but maybe I’m missing something? I know I can have arenas assigned at the beginning of the tournament, but there are several reasons I don’t want this (for example: it would allow players who are waiting for a match be able to go practice the games they are scheduled to play later, and it also assigns the games “by group”, which means two different pairings in different groups can be assigned to the same game, but since we don’t play out the tournament in a specific order (it’s just: play whoever is available when you are free), then you could arrive at a game to find that it is taken by a match in a different group.
If I do manual assignment of areas, it doesn’t give the players an “Assign Arena” button…unless I make them all scorekeepers. But even in that case, neither they, nor I, the creator of the tournament, is given the option to manually assign a random & available arena. Which means, we still have to draw from the hat.
I’m hoping maybe there is some magic combination of settings that makes this work.
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After typing this all out, I tried setting up a tournament with “Manual” arena assignment, starting the tournament, and then switching it after the fact to “Random” arena assignment. In this case, all the matches are set up without Arenas, and then players can click Assign Arena (if they are made scorekeepers), and it lets them “Automatically Pick Arena”…but, it can, and will, choose games that already have an actively running match, because it bases arena uniqueness by Group. Meaning, if two players in Group 1 are playing Black Knight, it might automatically suggest Black Knight to players in another group, even though there is an actively running game on Black Knight. At my venue, there are 11 different rooms that have games, so it’s a bit of a mess to hunt all over and find a game only to realize that it’s taken.
Anyway…help!