Flip Frenzy tournaments
You can now organize Flip Frenzy (a.k.a. Pinball! Pinball! Pinball!) tournaments on Match Play. You can use a virtual queue or run your own queue. If you opt for you own queue MP is just a vehicle for keeping track of results.
With a virtual queue MP will manage the entire tournament. A countdown timer will keep track of your tournament time so you don’t accidentally keep the tournament running for too long. You can handle players who don’t show up for their games and machine malfunctions.
There’s quite a bit of freedom hidden in the configuration options as well. You can specify the initial queue size and MP will rotate arenas if you have “too many” arenas.
Flip Frenzy is a hectic format I strongly suggest anyone wanting to organize these tournaments create a couple of test tournaments in order to become familiar with all the new buttons. You won’t have time once the tournament clock starts running!
A few implementation notes:
- There are a few variants on how players are rotated out there. MP implements only one: The old Player 1 becomes the new Player 2 and the old Player 2 moves to the back of the queue.
- If you have more arenas available than needed, MP will rotate the arenas for each game. In other words: The newly created game may not be on the same arena as the previous game and you should have both Player 1 and Player 2 report results because the new game will not necessarily be on the same arena.
- Tournament position is determined by number of net wins (number of wins minus the number of losses). Two tiebreaker options are available (“most wins” and “fewest losses”).
Thank you to half of Australia for providing feedback! @LCM @onetaste and a bunch of people I don’t know tiltforum names for