Whew! Some interesting rules - here’s my bingo-ese thoughts about the ruleset/game for whatever that’s worth (nothing):
- Fixed buy-in for extra ball is something that the solid state bingos from Belgium allow. The EM bingos provide an extra ball based on the random positioning of various units in the game.
- The consecutive number thing is also a solid state bingo deal. As is the trophy winner. None of the EM bingos allowed for that kind of win.
- This game is a lot harder than an EM bingo - you have to get all 4 of a kind! Ouch!
- 1/14 and 2/12 is a spotted number for hitting a particular hole. This is similar to the Bally Hole on early EM bingos.
- Odd that there’s a prize dispenser built-in.
I have thought about the best way to convert a bingo to a redemption game. I think if you tied the replay register step up to a ticket dispenser, you would get a 1/1 ticket ratio (you could also put in a switch on the back of a payout cam to get 1:2 or 1:3, etc) When the search index is released (winner finished), you release the red button relay and power the replay reset relay. During replay reset, the game cannot coin, and you’re left with a clean slate every time without having to call an attendant to power cycle the machine. It could also happen on timeout - but this is riskier, since someone could play for free if they were quick.
Anyway, I fully stand corrected - this is a type of solid state bingo. The playfield size/layout (the space between the holes is just as important as the number of holes) and size of balls are irritating from my perspective.