Four new pinball software mods (DM, STTNG, HS2, JY)

I was met with some confusion over the video mode rules, factory and mod, in Junk Yard. And it is. Confusing. Multiple routes to the heavily over exposured video mode(s), which inspired the mod in the first place. This is the compromise at which it has been toned down.

A factory (v1.2) Junk Yard, this is how the Dog video modes can be started.

  1. Magic bus award.

  2. Spell DOG -> Make the shot again.
    2b) Same as 2) but via the sneak-in on soft left ramp balls.

  3. Assemble the Toaster gun -> Make the DOG shot.

  4. Spot DOG plunge award. Short cut to 2).

  5. will also switch the Dog video mode from Run from Spike to Save the girl for rest of game.

Software mod.

  1. Removed.
  2. Will switch to bonus-x +1 only (and permanent ball return to the right flipper), if a Dog video mode already played on current ball.
    2b) As 2).
  3. Same as factory. And once done, it will apply the same diverter rule as 2).
  4. Same as factory. Will always lower the diverter and enable video mode.

Playing Outer space wizard mode will reset 2) and allow for a video mode to be started.

So, generally one Dog video mode per ball-in-play. Options for additional ones…

  1. / 2b), after the wizard mode. A fair reach. Not every game though.
  2. Common. But only once per game.
  3. Rare to get and to acquire. Let alone after a Ball recycled.

Note, the additional Time machine/Saucer attack video mode is not mixed into all this.

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