What's the Correct Ruling?

Im not that familiar with GB, is that a bug or is the code working as intended?

It sounds like playing single player games might be an alternative for that?

I would say no.

Scoring potential is a great thing, but you canā€™t guarantee that turns into scoring reality. Iā€™m sure everyone here has had a critical big point shot (Super Jackpot, Wizard Mode Start, whatever) brightly flashing and waiting for them, took the shot, bricked it, and watched their ball and game power-drain.

Meanwhile, any minor malfunction can potentially be critical to the outcome of a game. Even a measly 1,000 point shot that doesnā€™t register is critical if you lose the game by 500 points. Shots and targets fail to register all the time for any number of reasons: misadjusted switch (thatā€™s an actual minor malfunction), ball lifted a bit off the surface of the playfield and didnā€™t actually trigger the switch (thatā€™s ā€œthe ball is wild, play onā€), etc. Thereā€™s no reasonable and fair way for TDā€™s to deal with all these situations other than letting the machine be the judge, jury, and executioner.

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Hardware problem with one of the six major (skill) shots. One of the six switches is having a problem. No other switch should cancel the skill shot.

IMO, an intermittent skill shot on GB would be grounds for pulling the game if it couldnā€™t be fixed. Besides the 20% exploit, you can also get 10% and start a mode. Or light the 2x target with a skill shot. Iā€™ve gotten more than one skill shot over 1b when playing for fun without using the exploit. Thatā€™s too much.

When the GOT intermittently wonā€™t allow players to select which house to play at league (youā€™re stuck with Stark), we play through that, which I donā€™t like. No skill shot on GB is way worse.

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