I don't want to say that PAPA or IEPinball or any other people who have been able to broadcast pinball have done a poor job. In fact, it's quite the opposite. All channels have done an incredible job on a fraction of the budget that any sort of professional production companies might have. I think the response to the Kotaku article in large part comes from the frustrations about the fact that it's even more frustrating to be doing the work or watching PAPA and others bust their a**es for 400 live viewers max during a stream.
I think it's almost to the point where pinball video production needs to be spun off into its own thing, either under the umbrella of PAPA or independently contracting for PAPA events and circuit events. The PAPA staff has done a hugely incredible job with ReplayFX and the Circuit and PAPA since 2004. All of those events have been absolutely state-of-the-art. They are absolutely the best people for running world-class pinball events. I don't want this criticism to reflect on the current PAPA staff at all since I think they are doing the best.
From my personal experience with streaming pinball over the past few months and what I've learned the most critical thing I'm missing is time. I would need to be able to stream and produce video as a full-time thing in order to grow my own channel to where I want it to be. Twitch and Youtube and other sites don't operate like television unfortunately and they demand an almost-constant work schedule to keep your page rankings, search rankings, and placement up. With working full time I'm only able to stream once and maybe twice a week. Any inconsistency hurts my channel. Twitch guidelines want you streaming 3 times per week and maintaining an average concurrent viewership of 500+ during all the times you are streaming as a general guidelines for partnership. This is what's required of teenagers in order to make some pocket change! Can you imagine PAPA streaming that often?
There are other avenues too such as going for television contracts. These things require knowledge and experience as well as massive time and $$ investments. They also potentially lead to a loss of control over the format of an event. Since there are currently no professional pinball players either there is also a problem coming from how you would even be able to produce something for TV like the WSOP without eating into everyone's very busy lives.
And I guess on a closing thought, there is this key word "professional" in the PAPA acronym. Although it's not stated anywhere in the mission statement that PAPA is responsible for sanctioning any sort of pinball professionals and it has no membership, it certainly was confusing for me for a while and probably to the Kotaku writer just seeing the world "Professional" associated with the event. My initial thoughts were "well I guess these A players must be sponsored if they're professionals" when I first wandered into PAPA 16 almost completely by accident.