Warning too long post by a ghostbusters fan boy.
I am late to the party, and felt I couldn't comment until I actually listened to the podcast. Also, Snailman has probably expressed a better argument than I will, but defending ghostbusters is my new favourite hobby.
I think the GB skillshot could be the greatest skillshot in ball. There I said it. I think it has ridiculous risk reward. 2 of the lane rewards are certainly worth going for (light multipliers and 5X). If I am running a lot of ghosts, or have a hold bonus from previous ball I take the 5x. I don't fear qualifying a mode from slimmer if ghost is already full.
About short plunging. On many ghostbusters, I plunge around because I have an easier time getting control that way. If I am not choosing right orbit skill shot, the risk is too high that I will over plunge and hit then lane switch. On mine, and the location game and almost full plunge will give a perfect bounce to a craddle on the left. The location one is also an easy catch on the left, but I still have the Trudeau droop. Maybe I am just bad at plunging.
When you talk about being in jail if you miss, I think GB mode start is way safe than TWD. Sure you are disadvantaged if you miss the mode start skill shot, but it is not like you should just drain. I also find the game makes me change my strategy while I am playing a lot. Choosing my modes strategically, choosing to collect ghosts when the opportunity comes up. Choosing to avoid video mode in competition mode to build the value.
The game is not perfect. The multiballs (especially WCWS and MH) need work. The geometry is certainly not perfect (air balls and SDTM). And scoring is maybe unbalanced. But I love this game as it is today. Yes I am a huge fan boy who played with the toys, watched the movie on vhs and watched the cartoon as a kid. But theme aside, I think the layout is something special. I get a lot of people don't agree, but I think that might be part of what makes it special.
One last thing. Play the came in competition mode. You will see many fewer people crushing the game without knowing it. You need to earn your ghosts. You need to earn your playfield multipliers, you need to earn your locks.