I’ve been thinking about making a post like this for quite some time, and I I feel it will be constructive so here it goes:
The games at the yearly PAPA World Championship, haven’t been feeling very tight, dialed or generally in top shape. I’m specifically referring to games used in A qualifying and A Finals.
I’ve heard a similar sentiment from a bunch of players privately.
This is a recent change over the last few years imo, with a general downward trend.
I’m noticing a lot more of:
- Tired weak flippers.
- Games noticeably out of level.
- Mechanical assemblies or game features that have critical issues making play difficult. (example the raised insert in the BSD coffin rejecting balls)
- Sticky flippers on WPC & 95 Era games.
- Tilt bob issues - way off center etc…
These issues are all noticeable at the start of the event - they aren’t just side effect of lots of play.
It would be awesome to see these categories of game setup hit harder - blanket flipper rebuilds on the A bank seems appropriate for the caliber of event.
I understand many of the complications, the hard work and effort it takes to run an event like this, and there are many things I surely don’t know. All the work is appreciated. The staff and techs are great. I’d just love to see this awesome event get even better.
I’d like to encourage the PAPA team to make an additional push at tuning the games used in the world championships so they play as world class as the event its self.
p.s Throw all the SuperBands in the trash please