For selfie leagues we’d run PAPA Finals Format and invite 16 participants but always have some odd number show up.
1-4 players: Play 3-4 games
5-8 players: Play an 8-person PAPA bracket
9-12 players: Play a 12-person PAPA bracket with 4 byes)
13-16 players: Player a 16-person PAPA bracket
We don’t do byes, ill just do pen and paper like I have been.
Is it possible to enable photo uploads for Scorekeepers & TD with selfie/best game tournaments?
Scorekeeper interface currently shows no photo upload option for score entry.
It’s not (yet)
Go vote here if you haven’t: https://matchplay.uservoice.com/forums/595996-general/suggestions/19095379-allow-scorekeepers-to-approve-submitted-results-an
Also I am receiving the following error when attempting to update players without IFPA ID in the Players tab of app view.
“You already have another player with that IFPA number.”
There are no players registered for the tournament with the IFPA number.
I have reproduced this with 2 other tournaments and also a test tournament with the players that produce the error.
Is there a way to force IFPA on the player?
Or do I need to open tickets to fix the player profiles?
Players are re-used between tournaments. You have a player from a past tournament using the same IFPA number.
You can avoid this situation by adding players from the “Your players” tab (after you click the button to open the dialog) or by adding players using their IFPA ID on the “Enter IFPA” tab.
I assume you have duplicate players at this point. To clean that up you can merge them together. Read more here: https://matchplay.events/handbook/players
I don’t have any duplicate players in this case as this is a self-registration tournament via the " [Register for tournament…" link on the tournament info/landing page.
I’m not sure how the duplication happened, but I have merged what I was able to.
I am now currently unable to merge 1 player properly as the resulting player is getting stripped of IFPA no matter what order I pick for merging.
I stripped IFPA off that player’s duplicate, and put the IFPA ID into that player’s other player.
Self-registration is unfortunately prone to duplicate players. If you have an existing player in your collection with an IFPA number attached and that same person self-registers for your tournament, but does not have an IFPA number attached to their user account, you can end up with duplicate players.
How are you doing ratings on Pinburgh submissions?
Pinburgh is run as special rating period to prevent wild swings in ratings. Each round of Pinburgh is processed as a separate rating period (even though you cannot see this in the UI)
Do you estimate the wins over other players or do you do something else?
Ah, sorry. Yes, I worked with @bkerins on how to work with the data. In each group a normalized opponent is created by averaging the rating of all opponents and the win-loss record is applied against this normalized opponent.
This event isn’t showing in search results. https://matchplay.events/live/mnp19-sepa
Can go directly to URL. Is it because of special characters in event and location names?
The tournament has been marked as a test tournament. That means it doesn’t show up in searches or on player profiles etc. If this is not a test tournament the tournament organizer can go edit the tournament details and uncheck the test tournament checkbox
For my normal monthly tournaments I use progressive strikes and it works out very well. I wanted to have a bracket tournament and wanted to do a double elimination tournament but don’t see that as an option. I am wondering if that is being considered to be added or if there is a place to request adds/modifications?
Why does the queue shorten when players are taken out mid tourney in a flipper frenzy event?
I was watching this tourney ( https://matchplay.events/live/v7eyx ) from home via matchplay and notice the queue got shorter each time a person was taken out of the player rotation due to leaving the event. What is the right proceedure for removing a person mid event?
The correct procedure is to wait until a player is not playing (so the player is in the queue) and then deactivate the player. This will reduce the queue size by one player. The only way to increase the queue size after the tournament has begun is to remove an arena from the tournament.
I am running a group matchplay tournament with 40 players and 30 arenas/games for 8 rounds. 2 of the games are upstairs, the other 28 are in the basement. For crowd dispersement purposes, I want the 2 upstairs games to be used every round. Is this doable in the Match Play software?