Thanks, excellent post.
Overall the balls and modes were played “average” I’d say. You know how you can Eventually generally gauge how a game is going by the time of it, and this was a 25 minute game. Don’t think I’ve ever scored that low while going for that amount of time.
Stupid rules question that I should know but I confused myself last night. In retro multiball, what makes a shot worth the max purple multiplier? In the past, I feel like I’ve ripped it up the spinner and then smacked the center target to activate one (ie loops would light as purple in the circle. Last night I did that a good 3+ times in retro mode but nothing ever went purple.