BDK - middle ramp only right, bat pod mball start?

Playing BDK in an event, it’s broken on the left side of the middle ramp, so we have it diverted to only go right to the paths of the dead.

However, now bat pod mball won’t start when lit and locks out the shot for anything else.

Any ideas on what setting to tweak?

Is there a setting to disable the teeter totter ramp? I would think there should be.